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[Service] | ||
Endpoint= | ||
FallbackEndpoint= | ||
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[General] | ||
Language=en | ||
FromLanguage=ja | ||
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[Files] | ||
Directory=Translation\{Lang}\Text | ||
OutputFile=Translation\{Lang}\Text\_AutoGeneratedTranslations.txt | ||
SubstitutionFile=Translation\{Lang}\Text\_Substitutions.txt | ||
PreprocessorsFile=Translation\{Lang}\Text\_Preprocessors.txt | ||
PostprocessorsFile=Translation\{Lang}\Text\_Postprocessors.txt | ||
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[TextFrameworks] | ||
EnableIMGUI=False | ||
EnableUGUI=True | ||
EnableNGUI=True | ||
EnableTextMeshPro=True | ||
EnableTextMesh=True | ||
EnableFairyGUI=True | ||
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[Behaviour] | ||
MaxCharactersPerTranslation=300 | ||
IgnoreWhitespaceInDialogue=True | ||
IgnoreWhitespaceInNGUI=True | ||
MinDialogueChars=20 | ||
ForceSplitTextAfterCharacters=0 | ||
CopyToClipboard=False | ||
MaxClipboardCopyCharacters=1000 | ||
EnableUIResizing=True | ||
EnableBatching=True | ||
UseStaticTranslations=True | ||
OverrideFont= | ||
OverrideFontSize= | ||
OverrideFontTextMeshPro= | ||
ResizeUILineSpacingScale= | ||
ForceUIResizing=True | ||
IgnoreTextStartingWith=\u180e; | ||
TextGetterCompatibilityMode=False | ||
GameLogTextPaths= | ||
RomajiPostProcessing=ReplaceMacronWithCircumflex;RemoveApostrophes | ||
TranslationPostProcessing=ReplaceMacronWithCircumflex | ||
CacheRegexPatternResults=False | ||
CacheRegexLookups=False | ||
CacheWhitespaceDifferences=False | ||
GenerateStaticSubstitutionTranslations=False | ||
GeneratePartialTranslations=False | ||
EnableTranslationScoping=False | ||
EnableSilentMode=True | ||
BlacklistedIMGUIPlugins= | ||
EnableTextPathLogging=False | ||
OutputUntranslatableText=False | ||
IgnoreVirtualTextSetterCallingRules=False | ||
MaxTextParserRecursion=2 | ||
HtmlEntityPreprocessing=True | ||
HandleRichText=True | ||
EnableTranslationHelper=False | ||
ForceMonoModHooks=False | ||
InitializeHarmonyDetourBridge=False | ||
RedirectedResourceDetectionStrategy=AppendMongolianVowelSeparatorAndRemoveAll | ||
OutputTooLongText=False | ||
ClipboardDebounceTime=1.25 | ||
FallbackFontTextMeshPro= | ||
RegexPostProcessing= | ||
TemplateAllNumberAway=False | ||
ReloadTranslationsOnFileChange=True | ||
DisableTextMeshProScrollInEffects=False | ||
CacheParsedTranslations=False | ||
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[Texture] | ||
TextureDirectory=Translation\{Lang}\Texture | ||
EnableTextureTranslation=True | ||
EnableTextureDumping=False | ||
EnableTextureToggling=False | ||
EnableTextureScanOnSceneLoad=False | ||
EnableSpriteRendererHooking=False | ||
LoadUnmodifiedTextures=False | ||
DetectDuplicateTextureNames=False | ||
DuplicateTextureNames= | ||
EnableLegacyTextureLoading=False | ||
TextureHashGenerationStrategy=FromImageName | ||
CacheTexturesInMemory=True | ||
EnableSpriteHooking=False | ||
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[ResourceRedirector] | ||
PreferredStoragePath=Translation\{Lang}\RedirectedResources | ||
EnableTextAssetRedirector=False | ||
LogAllLoadedResources=False | ||
EnableDumping=False | ||
CacheMetadataForAllFiles=True | ||
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[Http] | ||
UserAgent= | ||
DisableCertificateValidation=True | ||
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[TranslationAggregator] | ||
Width=400 | ||
Height=100 | ||
EnabledTranslators= | ||
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[Debug] | ||
EnableConsole=False | ||
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[Migrations] | ||
Enable=True | ||
Tag=5.1.0 | ||
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[Baidu] | ||
BaiduAppId= | ||
BaiduAppSecret= | ||
DelaySeconds=1 | ||
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[BingLegitimate] | ||
OcpApimSubscriptionKey= | ||
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[Custom] | ||
Url= | ||
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[ezTrans] | ||
InstallationPath= | ||
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[Google] | ||
ServiceUrl= | ||
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[GoogleLegitimate] | ||
GoogleAPIKey= | ||
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[LecPowerTranslator15] | ||
InstallationPath= | ||
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[Watson] | ||
Url= | ||
Key= | ||
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[Yandex] | ||
YandexAPIKey= | ||
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[DeepL] | ||
ExecutableLocation= | ||
MinDelaySeconds=2 | ||
MaxDelaySeconds=6 | ||
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[DeepLLegitimate] | ||
ExecutableLocation= | ||
ApiKey= | ||
Free=False | ||
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[GoogleV2] | ||
ServiceUrl= | ||
RPCID=MkEWBc | ||
VERSION=boq_translate-webserver_20210323.10_p0 | ||
UseSimplest=False |
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[Caching] | ||
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## Enable/disable assembly metadata cache | ||
## Enabling this will speed up discovery of plugins and patchers by caching the metadata of all types BepInEx discovers. | ||
# Setting type: Boolean | ||
# Default value: true | ||
EnableAssemblyCache = true | ||
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[Chainloader] | ||
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## If enabled, hides BepInEx Manager GameObject from Unity. | ||
## This can fix loading issues in some games that attempt to prevent BepInEx from being loaded. | ||
## Use this only if you know what this option means, as it can affect functionality of some older plugins. | ||
## | ||
# Setting type: Boolean | ||
# Default value: false | ||
HideManagerGameObject = false | ||
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[Harmony.Logger] | ||
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## Specifies which Harmony log channels to listen to. | ||
## NOTE: IL channel dumps the whole patch methods, use only when needed! | ||
# Setting type: LogChannel | ||
# Default value: Warn, Error | ||
# Acceptable values: None, Info, IL, Warn, Error, Debug, All | ||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) | ||
LogChannels = Warn, Error | ||
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[Logging] | ||
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## Enables showing unity log messages in the BepInEx logging system. | ||
# Setting type: Boolean | ||
# Default value: true | ||
UnityLogListening = true | ||
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## If enabled, writes Standard Output messages to Unity log | ||
## NOTE: By default, Unity does so automatically. Only use this option if no console messages are visible in Unity log | ||
## | ||
# Setting type: Boolean | ||
# Default value: false | ||
LogConsoleToUnityLog = false | ||
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[Logging.Console] | ||
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## Enables showing a console for log output. | ||
# Setting type: Boolean | ||
# Default value: false | ||
Enabled = false | ||
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## If enabled, will prevent closing the console (either by deleting the close button or in other platform-specific way). | ||
# Setting type: Boolean | ||
# Default value: false | ||
PreventClose = false | ||
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## If true, console is set to the Shift-JIS encoding, otherwise UTF-8 encoding. | ||
# Setting type: Boolean | ||
# Default value: false | ||
ShiftJisEncoding = false | ||
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## Hints console manager on what handle to assign as StandardOut. Possible values: | ||
## Auto - lets BepInEx decide how to redirect console output | ||
## ConsoleOut - prefer redirecting to console output; if possible, closes original standard output | ||
## StandardOut - prefer redirecting to standard output; if possible, closes console out | ||
## | ||
# Setting type: ConsoleOutRedirectType | ||
# Default value: Auto | ||
# Acceptable values: Auto, ConsoleOut, StandardOut | ||
StandardOutType = Auto | ||
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## Which log levels to show in the console output. | ||
# Setting type: LogLevel | ||
# Default value: Fatal, Error, Warning, Message, Info | ||
# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All | ||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) | ||
LogLevels = Fatal, Error, Warning, Message, Info | ||
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[Logging.Disk] | ||
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## Include unity log messages in log file output. | ||
# Setting type: Boolean | ||
# Default value: false | ||
WriteUnityLog = false | ||
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## Appends to the log file instead of overwriting, on game startup. | ||
# Setting type: Boolean | ||
# Default value: false | ||
AppendLog = false | ||
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## Enables writing log messages to disk. | ||
# Setting type: Boolean | ||
# Default value: true | ||
Enabled = true | ||
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## Which log leves are saved to the disk log output. | ||
# Setting type: LogLevel | ||
# Default value: Fatal, Error, Warning, Message, Info | ||
# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All | ||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) | ||
LogLevels = Fatal, Error, Warning, Message, Info | ||
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[Preloader] | ||
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## Enables or disables runtime patches. | ||
## This should always be true, unless you cannot start the game due to a Harmony related issue (such as running .NET Standard runtime) or you know what you're doing. | ||
# Setting type: Boolean | ||
# Default value: true | ||
ApplyRuntimePatches = true | ||
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## Specifies which MonoMod backend to use for Harmony patches. Auto uses the best available backend. | ||
## This setting should only be used for development purposes (e.g. debugging in dnSpy). Other code might override this setting. | ||
# Setting type: MonoModBackend | ||
# Default value: auto | ||
# Acceptable values: auto, dynamicmethod, methodbuilder, cecil | ||
HarmonyBackend = auto | ||
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## If enabled, BepInEx will save patched assemblies into BepInEx/DumpedAssemblies. | ||
## This can be used by developers to inspect and debug preloader patchers. | ||
# Setting type: Boolean | ||
# Default value: false | ||
DumpAssemblies = false | ||
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## If enabled, BepInEx will load patched assemblies from BepInEx/DumpedAssemblies instead of memory. | ||
## This can be used to be able to load patched assemblies into debuggers like dnSpy. | ||
## If set to true, will override DumpAssemblies. | ||
# Setting type: Boolean | ||
# Default value: false | ||
LoadDumpedAssemblies = false | ||
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## If enabled, BepInEx will call Debugger.Break() once before loading patched assemblies. | ||
## This can be used with debuggers like dnSpy to install breakpoints into patched assemblies before they are loaded. | ||
# Setting type: Boolean | ||
# Default value: false | ||
BreakBeforeLoadAssemblies = false | ||
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[Preloader.Entrypoint] | ||
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## The local filename of the assembly to target. | ||
# Setting type: String | ||
# Default value: UnityEngine.CoreModule.dll | ||
Assembly = UnityEngine.CoreModule.dll | ||
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## The name of the type in the entrypoint assembly to search for the entrypoint method. | ||
# Setting type: String | ||
# Default value: Application | ||
Type = Application | ||
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## The name of the method in the specified entrypoint assembly and type to hook and load Chainloader from. | ||
# Setting type: String | ||
# Default value: .cctor | ||
Method = .cctor | ||
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## Settings file was created by plugin Configuration Manager v16.4 | ||
## Plugin GUID: com.bepis.bepinex.configurationmanager | ||
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[Filtering] | ||
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# Setting type: Boolean | ||
# Default value: false | ||
Show advanced = false | ||
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# Setting type: Boolean | ||
# Default value: true | ||
Show keybinds = true | ||
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# Setting type: Boolean | ||
# Default value: true | ||
Show settings = true | ||
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[General] | ||
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## The shortcut used to toggle the config manager window on and off. | ||
## The key can be overridden by a game-specific plugin if necessary, in that case this setting is ignored. | ||
# Setting type: KeyboardShortcut | ||
# Default value: F1 | ||
Show config manager = F1 | ||
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## Show section title for plugins with only one section | ||
# Setting type: Boolean | ||
# Default value: false | ||
Hide single sections = false | ||
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## If set to true plugins will be collapsed when opening the configuration manager window | ||
# Setting type: Boolean | ||
# Default value: true | ||
Plugin collapsed default = false | ||
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## Settings file was created by plugin BepInExConfigManager v1.2.10 | ||
## Plugin GUID: com.sinai.BepInExConfigManager | ||
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[Settings] | ||
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## The toggle for the Config Manager menu | ||
# Setting type: KeyCode | ||
# Default value: F5 | ||
# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightCommand, RightApple, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19 | ||
Main Menu Toggle = F5 | ||
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## Automatically save settings after changing them? This will mean the undo feature will be unavailable. | ||
# Setting type: Boolean | ||
# Default value: false | ||
Auto-save settings = true | ||
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## Delays the core startup process. Adjust it if you experience issues. | ||
# Setting type: Single | ||
# Default value: 1 | ||
Startup Delay = 1 | ||
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## Disables the overriding of the EventSystem from the game, if you experience issues with UI Input. | ||
# Setting type: Boolean | ||
# Default value: false | ||
Disable EventSystem Override = false | ||
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