Welcome to the Unity Real-Time Voice Transcription project! This cutting-edge, open-source project provides a complete algorithm and neural system for real-time voice transcription, requiring no additional APIs or models. It's lightweight, highly optimized, and supports multiple languages through plugin language models.
Instantly transcribe audio with high accuracy and minimal latency.
Transcribe multiple languages seamlessly with easy-to-add language model plugins.
Designed for efficiency, ensuring smooth performance in real-time applications.
No complex setup needed; just drag and drop into your Unity project and start transcribing.
Fine-tune the quality of transcription, including the capture of tiny, hard, or heavy words.
Integrated noise cancellation algorithm ensures clean and accurate transcriptions.
- Unity Version: 2020 or higher
Download the Latest Release: Get the latest version from the Releases page. The current version is 2.1.
- Open your Unity project.
- Drag and drop the downloaded package into the Unity Editor.
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Add to Scene: Import the transcription component into your scene.
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Configure Language Models: Add the required language model plugins for multi-language support.
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Run Your Project: Start your project and enjoy real-time voice transcription capabilities.
- Download and Install Models: Easily download and install language models by clicking on the desired language options shown in the interface.
- Adjust Model Quality: Customize the layering and quality thrust of the new models to fit your needs.
- Noise Cancellation: Benefit from built-in noise cancellation to ensure high-quality transcriptions. Manage Models: Add, adjust, or delete language models effortlessly. If you don't like a model, you can remove it with a single click.
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When you start the project, you'll see a Welcome window where you can:
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Learn about available models and details.
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Download and install models directly from the interface.
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Access contact information and fully commented scripts and files for easy understanding and customization.
- We welcome contributions to enhance this project. Please fork the repository, make your changes, and submit a pull request. Check out our Contributing Guidelines for more information.
- Please use this technology responsibly and ethically. Do not use it for malicious or harmful purposes.
- This project is licensed under the MIT License. See the LICENSE file for more details.
- For any questions or support, please open an issue on the GitHub Issues page.
Thank you for choosing the Unity Real-Time Voice Transcription project! We hope it significantly enhances your Unity applications and projects.
Note: https://github.com/InboraStudio/Unity-Realtime-voice-transcription/releases, https://github.com/InboraStudio/Unity-Realtime-voice-transcription/issues,