Skip to content

Commit

Permalink
v4.1.1
Browse files Browse the repository at this point in the history
  • Loading branch information
mzsoliman committed Mar 22, 2015
1 parent 99eba01 commit cd1b1a4
Show file tree
Hide file tree
Showing 5 changed files with 8 additions and 6 deletions.
Binary file modified Instabug.bundle/Info.plist
Binary file not shown.
2 changes: 1 addition & 1 deletion Instabug.framework/Versions/A/Headers/Instabug.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
Copyright: (c) 2014 by Instabug, Inc., all rights reserved.
Version: 4.1
Version: 4.1.1
*/

//===========================================================================================================================================
Expand Down
Binary file modified Instabug.framework/Versions/A/Instabug
Binary file not shown.
4 changes: 2 additions & 2 deletions Instabug.podspec
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
Pod::Spec.new do |s|
s.name = "Instabug"
s.version = "4.1"
s.version = "4.1.1"
s.summary = "Bug reporting for mobile apps. Learn more at http://instabug.com"
s.homepage = "http://instabug.com"
s.license = {
Expand All @@ -23,7 +23,7 @@ Pod::Spec.new do |s|
}
s.author = { "Instabug" => "contactus@instabug.com" }
s.platform = :ios, '5.0'
s.source = { :git => "https://github.com/Instabug/Instabug-iOS.git", :tag => "4.1" }
s.source = { :git => "https://github.com/Instabug/Instabug-iOS.git", :tag => s.version.to_s }
s.source_files = 'Instabug.framework/Versions/A/Headers/*.{h}'
s.resources = 'Instabug.bundle'
s.preserve_paths = 'Instabug.framework/*', 'Instabug.bundle'
Expand Down
8 changes: 5 additions & 3 deletions add_instabug_build_script.rb
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,11 @@

targets.each do |target|
if target.product_type == "com.apple.product-type.application" or target.product_type == "com.apple.product-type.app-extension"
phase = target.new_shell_script_build_phase(INSTABUG_PHASE_NAME)
phase.shell_script = INSTABUG_PHASE_SCRIPT
project.save()
if target.shell_script_build_phases.detect { |existing_build_phase| existing_build_phase.name == INSTABUG_PHASE_NAME } == nil
phase = target.new_shell_script_build_phase(INSTABUG_PHASE_NAME)
phase.shell_script = INSTABUG_PHASE_SCRIPT
project.save()
end
end
end

Expand Down

0 comments on commit cd1b1a4

Please sign in to comment.