TeddyLand - an evolution simulation using pygame
TeddyLand, an evolution simulation with bears in Python using pygame, inspired directly by this video.
Project for Python Basics course in uni.
Hexagonal map is generated using perlin noise data

Each tile has a type and can be viewed.
Map generates bears which are randomly placed across the map. They move randomly
Each bear will have a couple of parameters, determining his behavior and survival in the simulation.
It's best practice to create a virtual environment and install from requirements.txt: python docs for venvs After activating the venv: pip3 install -r /path/to/requirements.txt
python3 main.py
