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BioRand 2.1.5

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@github-actions github-actions released this 12 Jan 18:58
· 1372 commits to master since this release
  • [Feature] RE 2, Add Ada as a playable character.
  • [Feature] RE 2, Add Alyssa (RE Outbreak) as a playable character and NPC.
  • [Feature] RE 2, Add Jake (RE 6) as a playable character and NPC.
  • [Feature] RE 2, Add Piers (RE 6) as a playable character and NPC.
  • [Feature] RE 2, Add random enemy positions and quantities.
  • [Feature] RE 2, Add Regina (Dino Crisis) as a playable character.
  • [Feature] RE 2, Birkin / G1 can now appear with random enemy placements enabled.
  • [Enhancement] Title backgrounds now have BioRand logo.
  • [Fix] #124: RE 2, room 601, softlock due to partner flag in door rando.
  • [Fix] #125: Random enemy placements places enemies in cutscene rooms.
  • [Fix] #127: Firing the grenade launcher (explosive) crashes the game.
  • [Fix] #128: Cabin key spawned in A scenario non-door rando.
  • [Fix] #131: RE 2, room 404, Claire softlock when partner is not Sherry.
  • [Fix] #132: RE 2, room 409, Irons invisible during Ada / Annette cutscene.
  • [Fix] #142: RE 2, room 601, soft lock when door is locked.
  • [Fix] #143: RE 1, room 10E, crash when dog is in closet.
  • [Fix] RE 2, Hunk model..
  • [Fix] RE 2, Kevin voice lines do not play.
  • [Fix] RE 2, Richard PLD injured texture was incorrect.
  • [Fix] RE 2, room 21B, lift is not randomized for Leon.
  • [Fix] RE 2, room 40A, voices not randomized for Claire.
  • [Fix] RE 2, room 611, crash when em90 is used.
  • [Fix] RE 2, William, two voice lines do not play.
  • [Fix] Reduce chance of duplicates in voice randomization.
  • [Fix] Volume of some BGM tracks were too loud.