Releases
v3.1.0
[Feature] Add fully randomized voice lines option.
[Feature] Add reduce awkward silences option.
[Feature] All NPC EMD files now auto generated from PLD files.
[Feature] Allow zombies to be a random character.
[Feature] Applicable randomized NPCs now have a random gun.
[Feature] Random enemy skins.
[Feature] RE 1, Kenneth now randomized.
[Feature] RE 1, Random NPCs now keep their correct animations.
[Feature] RE 1, Add Ark, Barry, Jill (RE3), Steve as playable characters.
[Feature] RE 2, Ben, Irons, and Marvin now fully replaced with any character.
[Feature] RE 2, Mayor's daughter now randomized.
[Feature] RE 2, Add Alexia, Alfred, Dario, David, Lott, Nemesis, Nikolai, Rachael, Tyrell as playable characters.
[Feature] RE 3, Add Alexia, Alfred, Annette (RE2R), Ashley, Ben, Chris, Chris (CV), Dario, David, Enrico, Kendo, Irons, Piers, Rebecca, Tyrell, Wesker, Wesker (RE5) as playable characters.
[Enhancement] Increase size of enemy bar chart.
[Enhancement] RE 1, Chris / Jill voice during lab computer now randomized.
[Change] Update Regina's voice files.
[Fix] #482 : RE 3, room 50A, crash due to NPC change
[Fix] #491 : RE 3, room 112, Brad replacing Marvin EMD crashes game
[Fix] #501 : RE 2, room 301, Ben -> Hunk has wrong body texture
[Fix] #509 : RE 2, scenario B, power room key always in 603
[Fix] Ada character replacement has odd mesh morphing.
[Fix] RE 1, player hurt sounds not correct in cave / lab
[Fix] RE 1, room 71A, softlock when ladder is locked
[Fix] RE 2, room 113, Claire voice lines can overlap
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