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Releases: IntelligenceModding/AdvancedPeripherals

1.21.1-0.7.51b

21 Jun 13:42
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Added

  • UUID and Name property to the player lua object of the player detector

Changed

  • Patchouli book texture
  • Default chemical filter count from 64 mB to 1000 mB
  • Added a configurable char limit to chat box messages

Fixed

  • Fixed that several mekanism integrations would crash the game/server when mekanism is not loaded
  • [#746] Fixed that export and import functions from the ME bridge would not find target inventories
  • Updated Patchouli book documentation URLs
  • Support with the latest mekanism version

1.21.1-0.7.50b

10 Jun 18:50
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1.21.1-0.7.50b Pre-release
Pre-release

The new ME and RS Bridge system are more or less final, but expect any last-minute changes before the final release. We will listen for any feedback and try to improve the system as much as we can!
If there are any inconsistencies or bugs, please report them at our github!

Changed

  • We enhanced the RS and ME Bridge majorly, including new functions, a better crafting system and more. Refer to the docs
  • The fingerprints now use a new hashing algorithm called XXHash64. This change speeds up the process of generating the hashes by a huge factor. Due to that, the hashes now have a different format and are displayed as a 64 bit integers parsed to a string to prevent rounding issues within cc and AP.
  • Changed the default name style of our peripherals to match the ones from CC:Tweaked going from camelCase to snake_case. For example, the name of the chat box peripheral is now chat_box instead of chatBox.

Added

  • A global AP lua api providing information about the mod versions of our addons and AP itself

Fixed

  • Re-Support powah
  • [#738] Fixed support for the latest minecolonies version
  • [#711] Fixed that the block reader would not be able to access registries for component information
  • [#741] Fixed the bottom textures of our peripherals
  • Fixed that the patchouli book would not load correctly
  • Re-Added the world join patchouli book event
  • [#732] Fixed that automata cores can't be re-added into turtles after being removed
  • [#438] Fixed that the delivering property of any minecolonies builder resource would be zero

1.20.1-0.7.44r

06 Jun 21:59
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Fixed

  • [#740] Fixed that the geo scanner and player detector would always return nil when not used via the pocket upgrade

1.20.1-0.7.43r

26 May 17:38
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Added

  • [#739] Show the current owner of the inventory manager in the ui

Fixed

  • Support with the latest minecolonies version (1.1.897-snapshot)
  • [#438] Fixed that the dilvering attribute of work order requests is always zero

1.20.1-0.7.42r

23 May 23:28
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Added

  • Create 6 support

Changed

  • Set chat cooldown minimum to zero
  • Dropped Create 5 support

Fixed

  • [#637] Fixed NullPointer Exception when running a program on a pocket computer and removing it from the inventory

1.21.1-0.7.49a

13 Feb 23:43
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1.21.1-0.7.49a Pre-release
Pre-release

Fixed

  • Fixed a Null Pointer Exception when trying to work with item filters without any component filters applied.

1.21.1-0.7.48a

03 Feb 01:33
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1.21.1-0.7.48a Pre-release
Pre-release

We will introduce more breaking changes in the upcoming 1.21.1 alpha releases and in the next major version.
Mostly noteworthy are the bridges. These will have identical functions and some additions and fixes
Not all the breaking changes are documented yet. But we will document them before we release a beta version

Breaking Changes

  • Renamed the following functions in the ME Bridge:
  • listFluid -> listFluids
  • listGas -> listGases
  • listCraftableFluid -> listCraftableFluids

Fixed

  • Fixed that fluids would always return the name key with the value minecraft:fluid
  • Fixed that several AP features do not work on dedicated servers. A few of them are chat box events, player detector events, villager trades and villager structures
  • Fixed that functions which interact with fluid handlers would not work.

Added

  • Added fluid type properties to lua fluid objects

1.21.1-0.7.47a

21 Jan 00:12
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1.21.1-0.7.47a Pre-release
Pre-release

Fixed:

  • Fixed that the colony integrator's getCitizens function would stop working when NPCs are idling
  • Fixed errors with fuel ability functions from the automata turtles
  • Fixed that automata turtles could break themselves
  • Fixed that the end turtle would not save warp points

1.21.1-0.7.46a

18 Jan 00:22
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1.21.1-0.7.46a Pre-release
Pre-release

Changed

  • Downgraded CC:T Version to 1.113.1 so curseforge users can still use AP since CC:T does not get published to curseforge anymore.

Breaking Changes

  • Renamed nbt to components in every item lua object
  • Renamed amount to count in every ME Bridge lua item object

1.21.1-0.7.45a

15 Jan 03:16
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1.21.1-0.7.45a Pre-release
Pre-release

Added

  • Added our new textures!

Fixed

  • Fixed that several item export and import related functions would not work with blocks from other mods
  • Fixed that functions with cooldowns which are used for the first time would throw an error