Rust port of RIBLT library by yang1996.
Implementation of Rateless Invertible Bloom Lookup Tables (Rateless IBLTs), as proposed in paper Practical Rateless Set Reconciliation by Lei Yang, Yossi Gilad, and Mohammad Alizadeh. Preprint available at arxiv.org/abs/2402.02668.
To use this library, implement a Symbol
trait, and create Encoder
or Decoder
objects to encode and decode symbols.
fn zero() -> Self
- Create a zero symbol.fn xor(&self, other: &Self) -> Self
- XOR of this symbol and another symbol.fn hash(&self) -> u64
- Calculate a hash of the symbol.
Example implementation for 64-bit integer symbols:
use riblt::*;
use std::hash::{SipHasher, Hasher};
pub type MyU64 = u64;
impl Symbol for MyU64 {
fn zero() -> MyU64 {
return 0;
}
fn xor(&self, other: &MyU64) -> MyU64 {
return self ^ other;
}
fn hash(&self) -> u64 {
let mut hasher = SipHasher::new_with_keys(123, 456);
hasher.write_u64(*self);
return hasher.finish();
}
}
Encoder::<T>::new()
- Create a new Encoder for symbols of typeT
.enc.reset()
- Reset the Encoder state.enc.add_symbol(symbol: &T)
- Add a new symbol to the Encoder.enc.produce_next_coded_symbol() -> CodedSymbol<T>
- Produce the next coded symbol that can be decoded by the Decoder.
use riblt::*;
fn foo() {
let mut enc = Encoder::<MyU64>::new();
let symbols : [MyU64; 5] = [ 1, 2, 3, 4, 5 ];
for x in symbols {
enc.add_symbol(&x);
}
let coded = enc.produce_next_coded_symbol();
// send symbol to the decoder...
}
Decoder::<T>::new()
- Create a new Decoder for symbols of typeT
.dec.reset()
- Reset the Decoder state.dec.add_symbol(symbol: &T)
- Add a new symbol to the Decoder.dec.add_coded_symbol(symbol: &CodedSymbol<T>)
- Add a new coded symbol to the Decoder.dec.try_decode()
- Try to decode added symbols. May returnsErr(InvalidDegree)
.dec.decoded()
- Returnstrue
if all added coded symbols where decoded.dec.get_remote_symbols() -> Vec<HashedSymbol<T>>
- Returns an array of decoded remote symbols.dec.get_local_symbols() -> Vec<HashedSymbol<T>>
- Returns an array of local symbols.
Remote and local symbols can be accessed directly via Decoder properties:
dec.remote.symbols
,dec.local.symbols
.
use riblt::*;
fn foo() {
let symbols : [CodedSymbol<MyU64>; 5] = ...;
let mut dec = Decoder::<MyU64>::new();
for i in 0..symbols.len() {
dec.add_coded_symbol(&symbols[i]);
}
if dec.try_decode().is_err() {
// Decoding error...
}
if dec.decoded() {
// Success...
}
}
For the complete example see test example
in src/tests.rs
.