Don't use right now, this is unfinished and a much better version will be released soon
This protocols goal is to allow for sending pixel data (color values) to rgb and rgbw stripes in a performant way. This is especially useful for sending data in "realtime" to led stripes connected to an ESP32 via WIFI/UDP.
This protocol was written originally for udpx.
PlatformIO should automatically install this package if https://github.com/IoTPanic/pixels.git
is added to the lib_deps
section of platformio.ini
. We plan on adding this library to PlatformIO library manager soon. If the current method is used, the library will be git cloned into .pio/libdeps/
so if you need to switch to a development branch you can, remember to hit the trash can icon and clean the cache before building agian.
Coming Soon, Just need to make a library.properties but will be installable like any library.
- Install with the instructions provided in the installation section.
- If using RGBW LEDs, set the
RGBW
constant inpixels.h
to1
. - If using LEDs that communicate in the GRB order, set the
GRB
constant inpixels.h
to1
. - Set the
DRIVERMETHOD
inpixels.h
to inform the neopixel library how to implement itself if your platform is not an ESP32 or ESP8266. Remember to remove the #error line to allow the library to compile if true. - Import the
PIXELS
constructor into your application. - In the setup code, use
bool addChannel(int pin, unsigned LED_count, uint8_t channel_number)
to connect one or many LED strips. - Call
bool PIXELS::receive(uint8_t *pyld, unsigned length)
when ever pixels data is received with pyld being a uint8_t array and length being the array length. You may use any transport method you want, but check out s - Little Stream - Embedded streaming layer for UDPX.
A message consists of a header, a payload and a crc-check:
Header (5Bytes) | Payload (x Bytes) | CRC-Check (1 Byte) |
---|
Byte Number: | 1 | 2 | 3 | 4-5 |
---|---|---|---|---|
Message Type | Sync Word | Channel Number | Length of payload | |
Data Type | Uint8 | Uint8 | Uint8 | 16 bit LSB unsigned integer |
Example | HEX: 0x50 / ASCII: 80 | 1 | 144 |
The starting byte must be 0x50
which is ascii uppercase 'P'. (This
stands for 'pixels'). This is to verify that the message is in fact
pixel data.
There could be other protocols that always start with 0x50, but chances are good that you'll not face that kind of problem.
This is to verify the right client is connected and the right mode is on.
Which channel of the controller should consume the payload to be sent?
How many pixels will be in the payload?
Byte Number: | 1 | 2 | 3 | 4 | ... |
---|---|---|---|---|---|
R | G | B | (W) | ... | |
Data Type | Uint8 | Uint8 | Uint8 | Uint8 | ... |
Example | 16 | 155 | 43 | 0 | ... |
The payload consists of RGB or RGBW values, depending on which mode is used. The number of values sent in the payload must match "Length of payload" setting in the message header. An RGB Value consists of 3 Uint8 values representing the brightness for the colors Red, Green and Blue.
Example: this is 'red' (#ff0000)
255 | 0 | 0 |
---|
An RGBW Value consists of 4 Uint8 values representing the brightness for the colors Red, Green and Blue and White. Example: this is 'pure white' using the white led of an rgbw strip.
0 | 0 | 0 | 255 |
---|
Byte Number: | 1 |
---|---|
CRC | |
Data Type | Uint8 |
Example | 34 |
uint8_t crc = 0x0;
for(uint i = 0; i<size;i++){
crc = crc ^ payload[i];
}