Releases: IronBrandon/Godot-GameJolt-API
Releases · IronBrandon/Godot-GameJolt-API
v1.1
Finished an originally unfinished system and improved instructions
Changelog
Changes
- Updated Installation in README to help users fix offline documentation
- Changed how the
data_path
andtrophy_ids
variables function
Patches
- Corrected variable references in offline documentation
Installation
- Download
Godot-GameJolt-API-1.1.0.zip
and unzip it. - You must have a folder named "addons" in your project's "res://" directory.
- Drag and drop the "gamejolt_api" folder into "addons".
- Go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin.
- Save your project and click Project > Reload Current Project.
v1.0
The first feature-complete release of the Godot GameJolt API!
You do not need to use releases, they are just considered "stable" versions.
If you want the latest version, follow the instructions in the master branch.
Changelog
Additions
- Export variables
data_path: String
andraw_batch_requests: bool
- Methods
is_busy() -> bool
andclear_user() -> void
- Finished data documentation
Changes
- Icon now fits Godot's icon style
- Improved offline docs
- Improved data call methods
- Cleaned and optimized code
- Public variable
busy
is now private_busy
Patches
- Corrected trophy documentation
- Now able to add guest scores
Installation
- Download
Godot-GameJolt-API-1.0.0.zip
and open it. - Drag and drop the "gamejolt_api" folder into your project's addons folder.
- You must have a folder named "addons" in your game's "res://" directory.
- Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin.
- Lastly save your project and click Project > Reload Current Project.
Tutorials
v0.1
First Official Version.
You do not need to use this, it is just considered a "stable" version.
If you want the latest version, follow the instructions in the master branch.
Finished Features
- Code regions to easily review the plugin's code
- Refactored to fit with Godot 4(.3)+
Installation
- Download
Godot-GameJolt-API-0.1.0.zip
and open it. - Drag and drop the "gamejolt_api" folder into your project's addons folder.
- Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin.
- Lastly save your project and click Project > Reload Current Project.