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[Shared] fix UI transition/fade effects being framerate dependent #236

[Shared] fix UI transition/fade effects being framerate dependent

[Shared] fix UI transition/fade effects being framerate dependent #236

Workflow file for this run

name: build
on:
workflow_dispatch:
push:
branches: [master]
paths-ignore:
- "**.md"
- ".gitignore"
- "docs/*"
pull_request:
branches: [master]
paths-ignore:
- "**.md"
- ".gitignore"
- "docs/*"
release:
types: [published]
jobs:
msvc:
name: Windows ${{ matrix.arch }} ${{ matrix.build_type }} (${{ matrix.portable }})
runs-on: windows-2022
strategy:
matrix:
arch: [x86, x86_64]
build_type: [Debug, Release]
portable: [Portable, Non-Portable]
exclude:
- build_type: Debug
portable: Portable
include:
- arch: x86
platform: Win32
- arch: x86_64
platform: x64
steps:
- uses: actions/checkout@v3
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v1.1
- name: Create Build Environment
run: cmake -E make_directory ${{ github.workspace }}/build
- name: Configure CMake
shell: bash
working-directory: ${{ github.workspace }}/build
run: |
OPTIONS="-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -DCMAKE_INSTALL_PREFIX=bin"
if [ "${{ matrix.portable }}" == "Portable" ]; then
OPTIONS+=" -DBuildPortableVersion=ON"
else
OPTIONS+=" -DBuildPortableVersion=OFF"
fi
OPTIONS+=" -DBuildJK2SPEngine=ON -DBuildJK2SPGame=ON -DBuildJK2SPRdVanilla=ON"
cmake $GITHUB_WORKSPACE -A ${{ matrix.platform }} $OPTIONS
- name: Build
working-directory: ${{ github.workspace }}/build
shell: bash
run: cmake --build . --config ${{ matrix.build_type }} -j $NUMBER_OF_PROCESSORS
- name: Install
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/build
shell: bash
run: cmake --install . --config ${{ matrix.build_type }}
- uses: actions/upload-artifact@v3
if: ${{ matrix.build_type == 'Release' }}
with:
name: OpenJK-windows-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}
path: ${{ github.workspace }}/build/bin/JediAcademy
if-no-files-found: error
- uses: actions/upload-artifact@v3
if: ${{ matrix.build_type == 'Release' }}
with:
name: OpenJO-windows-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}
path: ${{ github.workspace }}/build/bin/JediOutcast
if-no-files-found: error
ubuntu:
name: Ubuntu ${{ matrix.arch }} ${{ matrix.build_type }} (${{ matrix.portable }})
runs-on: ubuntu-22.04
strategy:
fail-fast: false
matrix:
arch: [x86, x86_64]
build_type: [Debug, Release]
portable: [Non-Portable]
steps:
- uses: actions/checkout@v3
- name: Create Build Environment
run: |
if [ ${{ matrix.arch }} == "x86" ]; then
sudo dpkg --add-architecture i386
sudo apt-get -qq update
sudo apt-get -y install aptitude
sudo apt-get -y install gcc-multilib g++-multilib ninja-build
sudo apt-get -y install --allow-downgrades libpcre2-8-0:i386 libjpeg-dev:i386 libpng-dev:i386 libcurl4-openssl-dev:i386
sudo aptitude -y install libglib2.0-dev:i386 libsdl2-dev:i386
else
sudo apt-get -qq update
sudo apt-get install libjpeg-dev libpng-dev zlib1g-dev libsdl2-dev
fi
cmake -E make_directory ${{ github.workspace }}/build
- name: Configure CMake
shell: bash
working-directory: ${{ github.workspace }}/build
run: |
OPTIONS="-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/install"
if [ "${{ matrix.portable }}" == "Portable" ]; then
OPTIONS+=" -DUseInternalLibs=ON -DBuildPortableVersion=ON"
else
OPTIONS+=" -DUseInternalLibs=OFF -DBuildPortableVersion=OFF"
fi
if [ ${{ matrix.arch }} == "x86" ]; then
OPTIONS+=" -DCMAKE_TOOLCHAIN_FILE=cmake/Toolchains/linux-i686.cmake"
fi
OPTIONS+=" -DBuildJK2SPEngine=ON -DBuildJK2SPGame=ON -DBuildJK2SPRdVanilla=ON"
cmake $GITHUB_WORKSPACE $OPTIONS
- name: Build
working-directory: ${{ github.workspace }}/build
shell: bash
run: cmake --build . -j $(nproc)
- name: Install
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/build
shell: bash
run: cmake --install .
- name: Create OpenJK binary archive
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/install/JediAcademy
shell: bash
run: tar -czvf OpenJK-linux-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz *
- name: Create OpenJO binary archive
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/install/JediOutcast
shell: bash
run: tar -czvf OpenJO-linux-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz *
- uses: actions/upload-artifact@v3
if: ${{ matrix.build_type == 'Release' }}
with:
name: OpenJK-linux-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}
path: ${{github.workspace}}/install/JediAcademy/OpenJK-linux-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz
if-no-files-found: error
- uses: actions/upload-artifact@v3
if: ${{ matrix.build_type == 'Release' }}
with:
name: OpenJO-linux-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}
path: ${{github.workspace}}/install/JediOutcast/OpenJO-linux-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz
if-no-files-found: error
macos:
name: macOS ${{ matrix.arch }} ${{ matrix.build_type }} (${{ matrix.portable}})
runs-on: ${{ matrix.runner }}
strategy:
fail-fast: false
matrix:
runner: [macos-12, macos-14]
build_type: [Debug, Release]
portable: [Non-Portable]
include:
- runner: macos-12
arch: x86_64
- runner: macos-14
arch: arm64
steps:
- uses: actions/checkout@v3
- name: Create Build Environment
run: |
brew install zlib libjpeg libpng sdl2
cmake -E make_directory ${{ github.workspace }}/build
- name: Configure CMake
shell: bash
working-directory: ${{ github.workspace }}/build
run: |
OPTIONS="-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/install"
if [ "${{ matrix.portable }}" == "Portable" ]; then
OPTIONS+=" -DUseInternalLibs=ON -DBuildPortableVersion=ON"
else
OPTIONS+=" -DUseInternalLibs=OFF -DBuildPortableVersion=OFF"
fi
OPTIONS+=" -DBuildJK2SPEngine=ON -DBuildJK2SPGame=ON -DBuildJK2SPRdVanilla=ON"
cmake $GITHUB_WORKSPACE $OPTIONS
- name: Build
working-directory: ${{ github.workspace }}/build
shell: bash
run: cmake --build . -j $(getconf _NPROCESSORS_ONLN)
- name: Install
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/build
shell: bash
run: cmake --install .
- name: Create OpenJK binary archive
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/install/JediAcademy
shell: bash
run: |
chmod +x openjk.${{ matrix.arch }}.app/Contents/MacOS/openjk.${{ matrix.arch }}
tar -czvf openjk-macos-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz *
- name: Create OpenJO binary archive
if: ${{ matrix.build_type == 'Release' }}
working-directory: ${{ github.workspace }}/install/JediOutcast
shell: bash
run: |
chmod +x openjo_sp.${{ matrix.arch }}.app/Contents/MacOS/openjo_sp.${{ matrix.arch }}
tar -czvf openjo_sp-macos-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz *
- uses: actions/upload-artifact@v3
if: ${{ matrix.build_type == 'Release' }}
with:
name: OpenJK-macos-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}
path: ${{ github.workspace }}/install/JediAcademy/openjk-macos-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz
if-no-files-found: error
- uses: actions/upload-artifact@v3
if: ${{ matrix.build_type == 'Release' }}
with:
name: OpenJO-macos-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}
path: ${{ github.workspace }}/install/JediOutcast/openjo_sp-macos-${{ matrix.arch }}-${{ matrix.build_type }}-${{ matrix.portable }}.tar.gz
if-no-files-found: error
create-latest:
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
needs: [msvc, ubuntu, macos]
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Download Artifacts
uses: actions/download-artifact@v3
- name: Create binary archives
run: |
7z a -r OpenJK-windows-x86.zip ./OpenJK-windows-x86-Release-Non-Portable/* '-x!msvcp*.*' '-x!vcruntime*.*' '-x!concrt*.*'
7z a -r OpenJK-windows-x86_64.zip ./OpenJK-windows-x86_64-Release-Non-Portable/* '-x!msvcp*.*' '-x!vcruntime*.*' '-x!concrt*.*'
mv ./OpenJK-linux-x86-Release-Non-Portable/* OpenJK-linux-x86.tar.gz
mv ./OpenJK-linux-x86_64-Release-Non-Portable/* OpenJK-linux-x86_64.tar.gz
mv ./OpenJK-macos-x86_64-Release-Non-Portable/* OpenJK-macos-x86_64.tar.gz
mv ./OpenJK-macos-arm64-Release-Non-Portable/* OpenJK-macos-arm64.tar.gz
7z a -r OpenJO-windows-x86.zip ./OpenJO-windows-x86-Release-Non-Portable/* '-x!msvcp*.*' '-x!vcruntime*.*' '-x!concrt*.*'
7z a -r OpenJO-windows-x86_64.zip ./OpenJO-windows-x86_64-Release-Non-Portable/* '-x!msvcp*.*' '-x!vcruntime*.*' '-x!concrt*.*'
mv ./OpenJO-linux-x86-Release-Non-Portable/* OpenJO-linux-x86.tar.gz
mv ./OpenJO-linux-x86_64-Release-Non-Portable/* OpenJO-linux-x86_64.tar.gz
mv ./OpenJO-macos-x86_64-Release-Non-Portable/* OpenJO-macos-x86_64.tar.gz
mv ./OpenJO-macos-arm64-Release-Non-Portable/* OpenJO-macos-arm64.tar.gz
- name: Create latest build
uses: marvinpinto/action-automatic-releases@latest
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
automatic_release_tag: "latest"
prerelease: false
title: Latest Build
files: |
*.zip
*.tar.gz
create-release:
if: github.event_name == 'release'
needs: [msvc, ubuntu, macos]
runs-on: ubuntu-22.04
strategy:
matrix:
include:
- artifact_dir: OpenJK-windows-x86-Release-Non-Portable/JediAcademy
artifact_name: OpenJK-windows-x86.zip
zip: true
- artifact_dir: OpenJK-windows-x86_64-Release-Non-Portable/JediAcademy
artifact_name: OpenJK-windows-x86_64.zip
zip: true
- artifact_dir: OpenJK-linux-x86-Release-Non-Portable
artifact_name: OpenJK-linux-x86.tar.gz
zip: false
- artifact_dir: OpenJK-linux-x86_64-Release-Non-Portable
artifact_name: OpenJK-linux-x86_64.tar.gz
zip: false
- artifact_dir: OpenJK-macos-x86_64-Release-Non-Portable
artifact_name: OpenJK-macos-x86_64.tar.gz
zip: false
- artifact_dir: OpenJK-macos-arm64-Release-Non-Portable
artifact_name: OpenJK-macos-arm64.tar.gz
zip: false
- artifact_dir: OpenJO-windows-x86-Release-Non-Portable/JediOutcast
artifact_name: OpenJO-windows-x86.zip
zip: true
- artifact_dir: OpenJO-windows-x86_64-Release-Non-Portable/JediOutcast
artifact_name: OpenJO-windows-x86_64.zip
zip: true
- artifact_dir: OpenJO-linux-x86-Release-Non-Portable
artifact_name: OpenJO-linux-x86.tar.gz
zip: false
- artifact_dir: OpenJO-linux-x86_64-Release-Non-Portable
artifact_name: OpenJO-linux-x86_64.tar.gz
zip: false
- artifact_dir: OpenJO-macos-x86_64-Release-Non-Portable
artifact_name: OpenJO-macos-x86_64.tar.gz
zip: false
- artifact_dir: OpenJO-macos-arm64-Release-Non-Portable
artifact_name: OpenJO-macos-arm64.tar.gz
zip: false
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Download Artifacts
uses: actions/download-artifact@v3
- name: Create archive
run: |
if [ "${{ matrix.zip }}" == "true" ]; then
7z a -r ${{ matrix.artifact_name }} ./${{ matrix.artifact_dir }}/* '-x!msvcp*.*' '-x!vcruntime*.*' '-x!concrt*.*'
else
mv ./${{ matrix.artifact_dir }}/* ${{ matrix.artifact_name }}
fi
- name: Upload archives
uses: svenstaro/upload-release-action@v2
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
tag: ${{ github.ref }}
overwrite: true
file: ${{ matrix.artifact_name }}