GDNative/GDExtension project using libopenmpt.
Running the default scene will play bananasplit.mod
from furrykef/GDMPT.
The root folder of the repository contains SCsub
- a Godot 3.x/4.x agnostic build script for libopenmpt.
The 3.x/4.x folders contains the build instructions for the GDNative/GDExtension. Compilation requires a C/C++ compiler and a Python interpreter with SCons. Currently tested only for Windows and Linux, both using the x64 arch.