🎉 Settings Widget Constructor UE5.3
- Updated to Unreal Engine 5.3
- Added multiple Settings Data Tables support (see doc).
- Implemented Deferred Bindings: now Getters and Setters are automatically rebound for failed settings.
- Added Blueprint Function Library support to allow any its blueprint function to be used as an Owner in a setting row.
Updated sample project for blueprint-only developers that shows how to create and bind basic settings (see doc). As part of the example, these settings are bound to an actor that displays the player's name in the world:
In the next video, the creation of the sample project from scratch in 10 minutes is shown:
https://youtu.be/FgJdTXUAGPc