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Jasper-Claus committed Apr 1, 2024
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13 changes: 13 additions & 0 deletions .eslintrc.json
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{
"extends": "eslint:recommended",
"env": {
"node": true,
"es6": true
},
"parserOptions": {
"ecmaVersion": 2021
},
"rules": {

}
}
2 changes: 2 additions & 0 deletions .gitignore
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config.json
.env
14 changes: 14 additions & 0 deletions commands/utilities/ping.js
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const { SlashCommandBuilder } = require('discord.js');

module.exports = {
data: new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with Pong!'),
async execute(interaction) {
await interaction.reply('Pong!');
},
};



12 changes: 12 additions & 0 deletions commands/utilities/user.js
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const { SlashCommandBuilder } = require('discord.js');

module.exports = {
data: new SlashCommandBuilder()
.setName('user')
.setDescription('Provides information about the user.'),
async execute(interaction) {
// interaction.user is the object representing the User who ran the command
// interaction.member is the GuildMember object, which represents the user in the specific guild
await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
},
};
48 changes: 48 additions & 0 deletions deploy-commands.js
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const { REST, Routes } = require('discord.js');
const { clientId, guildId, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');


const commands = [];
// Grab all the command folders from the commands directory you created earlier
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);

for (const folder of commandFolders) {
// Grab all the command files from the commands directory you created earlier
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}

// Construct and prepare an instance of the REST module
const rest = new REST().setToken(token);

// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);

// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);

console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();

80 changes: 80 additions & 0 deletions index.js
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// Require the necessary discord.js classes

const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');


const client = new Client({ intents: [GatewayIntentBits.Guilds] });

client.commands = new Collection();


client.once(Events.ClientReady, readyClient => {
console.log(`Ready! Logged in as ${readyClient.user.tag}`);
});

client.login(token);

const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);

for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));


for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);

if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}


client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;

const command = interaction.client.commands.get(interaction.commandName);

if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}

try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
}
});



















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