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Basic Project Timeline
Jeff Buss edited this page Nov 6, 2016
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- Brick collision/destruction
- Separate business-logic code from view-related code (from rubric)
- Game controls - start (enter/return), pause (P), restart (esc), return to welcome screen (Q)
- Welcome Screen
- Play Screen
- Lose Screen
- Win Screen
- Scoreboard/sidebars
- 3 Rating - Full testing suite for paddle, ball, bricks and their interaction
- 4 Rating - full testing for all functionality and features with no gaps
- Prizes dropping from special bricks that give player machine gun.
- Variable bounce angle on paddle
- Two balls after certain level
- Ball size
- Ball personalization
- Timer
- Music playing - speeds up as timer gets closer to zero
- Ball Speed
- Paddle Size
- Brick placement
- Special brick interactions (unbreakable, penalty bricks, increase/decrease ball speed bricks, some other dumb crap
- Center of paddle sends ball straight up
- Draw function
- Brick creation process (SJ comment - I think we need to better understand how this is working)
- Clean-up CSS
- Make sure images are crisp and clean
- No wasted space