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@JerboaBurrow

Jerboa

Creating apps and games

Welcome have a poke around!

Jerboa - creating open source: apps, games, and other useful software 🐭


Games

Software

  • Hop - A C++, 2D, game engine with: an ECS, Lua console, Physics, tile based world, and more! 🪟, 🐧, 🍎, 🤖

  • jGL - A C++ graphics library for 2D graphics abstracting both OpenGL and Vulkan! 🪟, 🐧, 🍎, 🤖

  • Pulse - A Rust Discord/Github Webhook bot for announcements and stats 🪟, 🐧, 🍎

  • Busser - Simple website hosting in Rust, designed for free-tier cloud services 🪟, 🐧, 🍎, 🦾

  • PSV - Mockup generator to visualise your app against real peers on the Play Store 🪟, 🐧, 🍎, 🦾

Platforms

🪟 = Windows

🐧 = Linux

🍎 = macOS

🦾 = Arm (e.g. Rhaspberry Pi)

🤖 = Android

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  1. Particles Particles Public

    jerboa.app/particles source code; an interactive particle simulation | Free on the Google Play store

    Kotlin 4 3

  2. SimpleFastOpenAtomicVisualiser SimpleFastOpenAtomicVisualiser Public

    Visualise atomic and molecular system structures and trajectories

    C++

  3. gpgpuParticles gpgpuParticles Public

    10,000,000 Particles that follow your mouse and collide with drawable obstacles!

    C++ 1

  4. jGL jGL Public

    A Cross-platform graphics library with OpenGL or Vulkan backends

    C++

  5. Busser Busser Public

    Simply host your corner of the internet in Rust

    Rust

  6. Hop Hop Public

    Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based

    C++ 1

Repositories

Showing 10 of 23 repositories
  • SimpleFastOpenAtomicVisualiser Public

    Visualise atomic and molecular system structures and trajectories

    JerboaBurrow/SimpleFastOpenAtomicVisualiser’s past year of commit activity
    C++ 0 MIT 0 16 0 Updated Feb 8, 2025
  • RayTracingVisualised Public

    Visualisation of the ray tracing of a sphere one ray at a time

    JerboaBurrow/RayTracingVisualised’s past year of commit activity
    Julia 0 GPL-3.0 0 0 0 Updated Feb 6, 2025
  • Hop Public

    Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based

    JerboaBurrow/Hop’s past year of commit activity
    C++ 0 MIT 1 22 0 Updated Dec 14, 2024
  • jGL Public

    A Cross-platform graphics library with OpenGL or Vulkan backends

    JerboaBurrow/jGL’s past year of commit activity
    C++ 0 MIT 0 15 0 Updated Dec 1, 2024
  • snow Public
    JerboaBurrow/snow’s past year of commit activity
    C++ 0 MIT 0 0 0 Updated Nov 17, 2024
  • gpgpuParticles Public

    10,000,000 Particles that follow your mouse and collide with drawable obstacles!

    JerboaBurrow/gpgpuParticles’s past year of commit activity
    C++ 1 MIT 0 0 0 Updated Nov 9, 2024
  • Kuramoto-lamp Public

    A "Kuramoto-lamp" using OpenGL GPGPU

    JerboaBurrow/Kuramoto-lamp’s past year of commit activity
    C++ 0 MIT 0 0 0 Updated Nov 1, 2024
  • Busser Public

    Simply host your corner of the internet in Rust

    JerboaBurrow/Busser’s past year of commit activity
    Rust 0 MIT 0 8 0 Updated Oct 28, 2024
  • opengl3GPGPU Public

    Header only general purpose GPU computations in OpenGL 3 (without compute shaders)

    JerboaBurrow/opengl3GPGPU’s past year of commit activity
    C 0 MIT 0 0 0 Updated Oct 26, 2024
  • GetImagesFromWikiMediaWithAttributions Public

    Extract images form a query to Wikimedia, with attributions

    JerboaBurrow/GetImagesFromWikiMediaWithAttributions’s past year of commit activity
    Python 0 GPL-3.0 0 0 0 Updated Sep 14, 2024

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