Basic match 3 game implementation using model-view-controller structure done in one weekend.
- Rectangular grid configurable from 5 to 20.
- Objects in grid configurable from 3 to 6.
- No turn limits, it only ends if player quits.
- When player taps matchable, connected ones are removed.
- Removed matchables disappear.
- Matchables from the top come down.
- Empty spaces are filled with new matchables.
- Player is not able to tap anything before the new matchables have finished animation.