Welcome to the changelogs for release V2.9.3
This is the changelog for the version V2.9.3 Don't forget to join us on Discord
Changelog
New features / improvements
- Merged pull request #318 from tagener-noisu Navigation fixes
- Merged pull request #325 form tagener-noisu several small improvements
- POI Implementation with beacon as first usage by tagener-noisu
- Post-revive delay was added by Bree_Arnold
- static attributs and behaviors of bots added
- other handling for going back to the trace after attack
- improve Gamedirector on Conquest
- improve PathSwitcher
- Bots now defend objectives
- Reintroduce the collision-raycast -> bots can now see through windows
- Obstacels on XP4_quake get destroyed on level loaded (by tagener-noisu)
- Obtion to not use jets was added (by tagener-noisu)
- Bots can Revive Bots now #327
- Separate update-function fro bots by Bree_Arnold
- improve compatibility with Randomiser mod #333
- Registryoptions for Revive-Probability added (by tanger-noisu)
- fire-mode for burst-weapons was added (by tanger-noisu)
- Option to disable defend-mode (by tanger-noisu)
- Better handling for Light AA (by tanger-noisu)
- Option for Bots to spawn in Gunship-Vehicle (by tanger-noisu)
- improve general attacking-logic by fixing some issues
- improve speed on save of traces (by tanger-noisu)
- improve general behavior
- fix modlist.realoadextension
- Priority-System on attack (by tanger-noisu)
- fix of USE_LOAD_BUNDLE_BUGFIX (by lywit) #286
- some default-settings modified
- Registry-option to delay direct-spawnable vehicles #315
- Delayed flare/smoke activation #332
- Improved Loading-Behavior on Level-Start
- Option to always keep the same bots in one match
- Option to choose team-specific-bot-names by Beschützer #340
- Bots can now hear other bots shooting in vehicles or with guns (by tanger-noisu)
- some improvements in air-vehicle-movement-logic
- prepare for gunship-gunners, once server-camera is available
- explore-path-feature added (by tanger-noisu)
- kind of add capture-the-flag-support again (just create one objective and assign every path to it) - more a alpha-state
Bug fixes
- Merged pull request #323 from tagener-noisu Path-Switcher fixes
- Bots find best squad after team-switch again.
- Aiming with the defib was fixed by Bree_Arnold
- fixed wrong spawn-delay after revive of bots
- Don't revive Bots, that were killed by the gamedirector (by tanger-noisu)
- Bots don't start moving in vehicles
- Bots chosing spawn-vehicle-paths on exit
- Errors in Mapfile generation
- Fixed Stationary AA #344
New maps
- Conquest Large MP_018 by ThyKingdomCome
- Conquest Large MP_017 by ThyKingdomCome
- Conquest Large XP3_Valley by ThyKingdomCome
- Conquest Assault Small XP1_003 by ThyKindomeCome (redone)
- XP4_FD Scavenger by Volbeat13
- XP4_Parl Scavenger by Volbeat13
- XP4_Quake Scavenger by Volbeat13
- XP3_Shield TankSuperiority by Augusta
- Conquest Large MP_003 by IgorUA
- Conquest Large XP3_Desert by IgorUA
- Conquest Large XP5_003 by IgorUA
Updated maps
- Conquest Small MP_001 by IgorUA
- Conquest Small MP_003 by IgorUA
- Conquest Small MP_007 by IgorUA
- Conquest Small MP_011 by IgorUA
- Conquest Small MP_012 by IgorUA
- Conquest Large MP_012 by IgorUA
- Conquest Small MP_013 by IgorUA
- Conquest Small MP_017 by IgorUA
- Conquest Small MP_018 by IgorUA
- Assault Small XP1_001 by IgorUA
- Assault Large XP1_001 by IgorUA
- Conquest Small XP1_002 by IgorUA
- Conquest Large XP1_002 by IgorUA
- Assault Small XP1_003 by IgorUA
- Assault Small XP1_004 by IgorUA
- Conquest Small XP3_Alborz by IgorUA
- Conquest Small XP3_Valley by IgorUA
- Assault Small XP4_Rubble by MeisterPeitsche
- Conquest Small XP3_Desert by MeisterPeitsche
- Conquest Small XP3_Shield by MeisterPeitsche
- Conquest Large XP3_Shield by IgorUA
- Conquest Small XP4_FD by MeisterPeitsche
- Conquest Small XP4_Parl by MeisterPeitsche
- Conquest Small XP5_001 by MeisterPeitsche
- Conquest Small XP5_002 by MeisterPeitsche
- Conquest Small XP5_003 by IgorUA
- Conquest Small XP5_004 by MeisterPeitsche
- Conquest Large/Small MP_Subway by ThyKingdomCome (with beacons)
- Conquest Large MP_018 by ThyKingdomCome (with beacons)
- Conquest Large XP4_Quake by ThyKingdomCome (with beacons)
- Rush MP_Subway by Clef_went away (with beacons)
- TDM XP2_Office by Clef_went away
- TDM XP2_Palace by Clef_went away
- TDM XP4_Quake by Clef_went away
- TDM XP4_FD by Clef_went away
- Assault Small XP1_002 by Clef_went away
- SquadRush XP3_Valley by Clef_went away
- Assault Small XP4_Rubble by Clef_went away
- Many many more maps by IgorUA