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Releases: JoeJoeTV/AstroTuxLauncher

Release 1.1.8

31 Mar 19:45
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Changes

  • Migrated to using new server checker API (This fixes server update checking and remote network checks)

Release 1.1.7

21 Jan 14:11
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Changes:

  • Fix server not starting because of Playfab API change

Release 1.1.6

04 Jan 23:41
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Changes:

  • Fix whitelist status printing an error

Release 1.1.5

25 Oct 16:21
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Changes:

  • Fix some issues related to error handling
  • Add missing package to requirements.txt
  • Add error message, if AstroTuxLauncher is run with a python version below 3.9

Release 1.1.4

19 Oct 16:15
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Changes:

  • Fixed python 3.11 compatability

Release 1.1.3

15 Oct 14:51
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Changes:

  • Added workaround for an issue, where the usage of fancy characters in alive-progress bars and spinners caused an exception to be thrown on some environments

Release 1.1.2

11 Oct 14:49
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Changes:

  • Added more logging for critial errors
  • Fixed XAuth not stopping after a few unsuccessful tries

Release 1.1.1

06 Sep 01:00
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Changes:

  • Fix the savegame load command not working and causing server data updates to fail afterwards
  • Improved some messages (error and info)
  • Improved output of list command

Release 1.1.0

01 Sep 18:30
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Additions:

  • Add support for sending periodic status updates (Is the server up?) to a HTTP endpoint using GET requests. Currently mainly Uptime-Kuma is supported
  • Add config option to specify, which events will get sent using the external notification method
  • Add player console command to get information about specific players and to set their category

1.0.2: Hotfix

31 Aug 23:03
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Some bug fixes:

  • Fix launcher not starting, if only one entry is present in PlayerProperties list in Dedicated Server config file
  • Add small delay to server loop to stop it using too much CPU
  • Add check for value "coloronly" in TERM environment variable to disable non color related ANSI escape codes