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CDDA tileset Text Fallback Fillers

32x32 images with text names and relevant JSON files for using as a fallback in CDDA tilesets.

How to

  1. Put the text_fallback_fillers inside a directory in a decomposed tileset that was designated for fillers. For Ultica it's gfx/UltimateCataclysm/pngs_fillerhoder_32x32/.
  2. Generate a game-compatible tileset with compose.py:
./Cataclysm-DDA/tools/gfx_tools/compose.py CDDA-Tilesets/gfx/UltimateCataclysm/

Generate new, WIP

Getting game data:

./Cataclysm-DDA/tools/json_tools/table.py -f csv --nonestring "" \
-t "AMMO,ARMOR,BATTERY,BIONIC_ITEM,BOOK,COMESTIBLE,ENGINE,field_type,GENERIC,GUN,GUNMOD,MAGAZINE,MONSTER,PET_ARMOR,TOOL,TOOL_ARMOR,TOOLMOD,trap,WHEEL" \
type id name color looks_like "copy-from" > tff-input.csv

Script will be published later.