32x32 images with text names and relevant JSON files for using as a fallback in CDDA tilesets.
- Put the
text_fallback_fillers
inside a directory in a decomposed tileset that was designated for fillers. For Ultica it'sgfx/UltimateCataclysm/pngs_fillerhoder_32x32/
. - Generate a game-compatible tileset with
compose.py
:
./Cataclysm-DDA/tools/gfx_tools/compose.py CDDA-Tilesets/gfx/UltimateCataclysm/
Getting game data:
./Cataclysm-DDA/tools/json_tools/table.py -f csv --nonestring "" \
-t "AMMO,ARMOR,BATTERY,BIONIC_ITEM,BOOK,COMESTIBLE,ENGINE,field_type,GENERIC,GUN,GUNMOD,MAGAZINE,MONSTER,PET_ARMOR,TOOL,TOOL_ARMOR,TOOLMOD,trap,WHEEL" \
type id name color looks_like "copy-from" > tff-input.csv
Script will be published later.