Runs a ping pong program modelled after the original pong game from atari
list of improvements to transcend to JPong 1.0:
mirror image computer ai for player paddle circular ball redo bounce function of the paddles for a circular ball modify the angle of the ball with where you hit it on the paddle implement an error variable to the computers ai make it vary on a range of difficulty create a main menu and options menu create pause menu and link to main menu add appropriate sound effects make it 2 player compatible in the options menu have settings for ball speed computer ai difficulty ai/2p toggle ai/1p toggle ball shape hotkeys config random or fixed 45 degree ball direction straight ball bounce reflection or variable angle toggle testmodes option to save game scores to file