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Compiled using Visual C++ Express 2010 with OpenGL and GLUT Main Program: TerrainGenerator.cpp Stand Alone Classes: HeightMapMesh (HeightMapMesh.h, HeightMapMeshpriv.h, HeightMapMeshimpl.cpp) You must install the OpenGL and GLUT libraries before you can use this code: http://www.opengl.org/ After this, you need to change the #include<GLUT/GLUT> and #include<OpenGL/OpenGL> so that they point to where you have saved those libraries.
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Drawing a coloured terrain using OpenGL and GLUT
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