Common
Unity package used in the development of Ikonoclast projects, containing common functionality.
- ICustomEditorWindow
- IEditorSaveObject
- Panel
- SettingsPanel
- CustomEditorHelper
- Shortcuts
- PanelUtils
- UnityIcons
- Extensions
- AssetDatabase
- Colors
- IBlackboard
- IBlackboardReader
- IBlackboardWriter
- IContainer
- ICreatableAsset
- IInjected
- IInjectionResolver
- IDirection
- IDispatcher
- IIdentity
- IObservable
- IObserver
- IRaycaster
- IReceiver
- IRelationalMapper
- ISave
- ISaveObject
- ISingleInstanceAsset
- Definition
- Dispatch
- Entity
- Injectable
- Map
- RelationalMapper
- RuntimeContainer
- ScriptableReferenceDatabase
- ScriptableResourceDatabase
- Viewable
- Blackboard
- ObservableBlackboard
- ReadOnlyBlackboard
- ObserverEventArgs
- Comparison
- Direction (Horizontal, Vertical)
- Range
- Delays
- Extensions
- Enum
- String
- Queue
- HashSet
- Vector (2, 3)
- Time
- Random
- Texture2D
- VisualElement
- Component
- GameObject
- Object