Skip to content

KDSGlobal/socket.io-client-cpp

This branch is 70 commits behind socketio/socket.io-client-cpp:master.

Folders and files

NameName
Last commit message
Last commit date
Sep 4, 2015
Mar 26, 2015
Apr 27, 2016
Apr 22, 2015
Apr 18, 2015
Mar 26, 2015
Jun 13, 2015
Sep 29, 2015
Sep 29, 2015
Sep 5, 2015
Sep 29, 2015
Sep 29, 2015
Apr 20, 2015
Sep 29, 2015

Repository files navigation

Socket.IO C++ Client

Build Status

By virtue of being written in C++, this client works in several different platforms. The examples folder contains an iPhone, QT and Console example chat client! It depends on websocket++ and is inspired by socket.io-clientpp.

Clients with iPhone, QT, Console and web

Features

  • 100% written in modern C++11
  • Compatible with socket.io 1.0+ protocol
  • Binary support
  • Automatic JSON encoding
  • Multiplex support
  • Similar API to the Socket.IO JS client
  • Cross platform

Installation alternatives

Quickstart

** Full overview of API can be seen here **

The APIs are similar to the JS client.

Connect to a server

sio::client h;
h.connect("http://127.0.0.1:3000");

Emit an event

// emit event name only:
h.socket->emit("login");

// emit text
h.socket()->emit("add user", username);

// emit binary
char buf[100];
h.socket()->emit("add user", std::make_shared<std::string>(buf,100));

// emit message object with lambda ack handler
h.socket()->emit("add user", string_message::create(username), [&](message::list const& msg) {
});

// emit multiple arguments
message::list li("sports");
li.push(string_message::create("economics"));
socket->emit("categories", li);

Items in message::list will be expanded in server side event callback function as function arguments.

Bind an event

Bind with function pointer
void OnMessage(sio::event &)
{

}
h.socket()->on("new message", &OnMessage);
Bind with lambda
h.socket()->on("login", [&](sio::event& ev)
{
    //handle login message
    //post to UI thread if any UI updating.
});
Bind with member function
class MessageHandler
{
public:
    void OnMessage(sio::event &);
};
MessageHandler mh;
h.socket()->on("new message",std::bind( &MessageHandler::OnMessage,&mh,std::placeholders::_1));

Using namespace

h.socket("/chat")->emit("add user", username);

** Full overview of API can be seen here **

License

MIT

About

C++11 implementation of Socket.IO client

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 98.3%
  • CMake 1.3%
  • JavaScript 0.4%