This resource pack addresses various language keys being shown instead of the proper name found in the Vault Hunters 3 modpack found on CurseForge for mods available normally and those that may be added.
- Auxiliary Blocks - Fixes colored water names
- BBOR - Fixes all biomes and structures not showing their proper name
- EveryCompat - Fixes everycompat's bad names for windows & shutters
- Nature's Compass - Fixes all biomes not showing their proper name
- Mekanism - Fixes chromatic iron slurry names and infuse types for larimar/echo gems
- Supplementaries - Fixes entity names for falling sacks & bombs
- The Vault
- Fixes totem names not showing with Jade (WAILA)
- Fixes entity names for storm clouds, arrows, etc.
- Fixes effect names not showing proper name on mobs via Jade (WAILA).
- Fixes time acceleration potions & arrows not showing proper name
- Andesite - All andesite items are now properly renamed to "Andersite" like the base blocks were
- Spawn Eggs - All spawn eggs that previously had an awkward name are fixed across multiple mods
- Download latest release zip file
- Place downloaded zip into resourcepacks folder
- Add to active resource pack list