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SFML-WhackAMole

Whack-A-Mole was my introduction to using the SFML library in C++; with this project there was a lot of learning into game states and game code structuring. My knowledge of the SFML library and C++ improved with this project, with a particular focus on getting adequated with the libraries features along with presenting a playable game to illustrate this.

Features:

  • Physics
    • Bouncing
  • RNG Bird Spawning
  • Scoring System
  • Mouse Controls