Releases: LGLTeam/Android-Mod-Menu
Mod Menu Template 4.0 final
- SDK 34 supported
- Upgraded gradle
- Updated And64InlineHook
- Updated KittyMemory
- Removed anti-leech codes except AY Obfuscator. This method is way too known and easly bypassable. It's best you make your own anti-leech that is not known to everyone
- Huge code clean up
- Added long value support
- Added collapse color variable
- Removed patch switch macro because it's buggy
It is with great regret that I have to announce that development work on Mod Menu Template and all pther projects will be permanently stopped. The reason for this is that I'm no longer interested in Android modding scene and due to health and changes in my personal life. And, I have sold my Android phone (now own an iPhone)
I will delete my Telegram account and Github account in 1. november 2024. I will delete everything Android related from my PC forever
Please feel free to fork the project and make improvements, or find other modders who will continue to contribute to this project
The LGL Team Telegram channel will not be deleted since this channel is owned by Spring Musk https://t.me/Layout_musk
Goodbye everyone
Mod Menu Template 3.2
- Downgrade SDK to 30 to fix AIDE installation issue for Android 11.
- NDK registers cleanup
Mod Menu Template 3.1
Quick update due to critical bugs
Changelog:
- Moved onStartCommand from Menu to Launcher, so the Service doesnt try to recreate itself when the App is closed
- Removed useless code
- Alert Dialog is now using default layout
- Fixed Alert Dialog so it does not crash
- Added CrashHandler. Logs will be saved on /storage/emulated/0/Documents for Android 10 and above and /storage/emulated/0/Android/data/(package name)/ for Android 9 and below. Currently it does not catch native crashes if lib crashed
- Added get_device_api_level_inlines.h because AIDE does not have it. Needed to get SDK version
- Collapse can be expanded by default
Android Studio may show some syntax errors, just ignore as long as it can compile
Mod Menu Template 3.0
It's been long time I have updated it. I was so busy in my life. So here we are
Changelog:
- Fixed crash
- Menu can be launched without permission. Only works with Activity context. Thanks Darkside
- Permission check and start service moved to JNI. Thanks MrDarkRX
- Removed logcat, it's useless now. I'm looking a way to save log when an app has crashed
- Changed package name to com.android.support
- Removed ndkVersion, it's not needed
- Target SDK changed to 32
- Updated macros.
- New Toast code, it's now
Toast
insteadMakeToast
Please read the wiki again: https://github.com/LGLTeam/Android-Mod-Menu/wiki
Regarding hate:
I have recieved some messages regarding hates from public and private discord servers. This is one of the example
I do not care, as simple as that. Pol**m**s
are just behaving like children who cannot grow up. Simply do not listen to them and leave the server. Thank you very much for the concern and support!
Mod Menu 2.9
- Updated OBFUSCATE again. Now it will generate key
- Updated gradle to 7.0.0
- Added macros for hook and patches. Strings are in macros are automatically obfuscated. There is no need to obfuscate!
- Adjustments to spinner. However, I'm still unable to fix spinner for Android 11. If you know the fix, please let me know or make a pull request
- ARM64 hook fix for Android 10 and above
If you use AIDE, don't forget to refresh build to avoid strange errors
Mod Menu Template 2.8
Not really big update, just small update.
Good news, we found 32-bit NDK support for modded AIDE, please read README-MOBILE.md for the new link and make sure to remove arm64-v8a from application.mk
2.8
- Upgraded OBFUSCATE, Thanks adamyaxley. Now you need to replace key with 64-bit key like this OBFUSCATE_KEY("string here", 23479432523588) or in hex OBFUSCATE_KEY("string here", 0x3FE63DF21A3B)
- Another fixes for AIDE
- Added input max value
- Menu transparent while dragging
- Updated README.md and README-MOBILE.md
Mod Menu Template 2.7
- Add int hook example. Thanks @Mahmoud-GMG
- Changed package name to uk.lgl to fix Unknown entity 'R' error on AIDE
Mod Menu Template 2.6
- Preferences now reset if switched off
- Some layout fixes to prevent glitches when working with login layouts
Mod Menu Template 2.5
- Removed animation, it has been moved to https://github.com/LGLTeam/Android-Mod-Menu-Animation and replaced with new animation. Thanks @raunakmods
- Anti-leech measures improvements. Please take it as an example
- Added collapse
- Minor menu layout fixes. Thanks @Mahmoud-GMG
- Minor logcat changes
- Updated README
- Updated gradle
- Toast call removed from MainActivity.java, it's now hidden inside getFeatureList in Main.cpp making it harder to remove