A juicy shoot 'em up built with libGDX.
Juicy Shmup is, at its core, a top-down shoot 'em up. Taking inspiration from Juicy Breakout, I wanted to build a simple game that felt satisfying to play. That means crisp sounds, particle effects, screen shake, and all that good stuff--all while keeping the core loop the same.
- Satisfying camera shake, juiced by math
- Tons of particle effects, combined with Box2DLights
- Scaling difficulty from score delta and raw score
- A ton of weapons!
Read the wiki here for more! There's also a dev blog alongside a Trello board.