-
Notifications
You must be signed in to change notification settings - Fork 0
World map projections are tricky. I want to make an accurate world map that makes minimal sacrifices in terms of distorting form, area, distance and direction... by only loading a small circular part of the globe's surface at any given time. EDIT: Using Unity Instead...
LJmartin94/Unity_WorldMap
Folders and files
| Name | Name | Last commit message | Last commit date | |
|---|---|---|---|---|
About
World map projections are tricky. I want to make an accurate world map that makes minimal sacrifices in terms of distorting form, area, distance and direction... by only loading a small circular part of the globe's surface at any given time. EDIT: Using Unity Instead...
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published