Releases
v2021.1
First additional release for 2021 HT1
New features
Allow hiding the control points from the GUI in the second assignment of EDAF80.
Allow pausing the wave animation from the GUI in the fourth assignment of EDAF80.
Improvements
Several debug improvements:
Ask for a debug context;
Re-work which debug messages are enabled and disabled, and how push and pop groups are printed.
Always show shader compilation and link logs when available, rather than only when it fialed;
Label vertex arrays, buffers, and textures when importing new objects via bonobo::loadObjects()
;
Add new debug helpers to reduce casting-related warning messages;
Enable mipmaps even for opacity textures.
Fixes
Disable file logging when unable to open the file.
Unlock the mutex on shutdown when file logging was disabled.
Add missing includes.
Tell MSVC to use UTF-8 for source and executable character sets.
Fix more typos.
Avoid mismatching type assignments in the basis vector shader.
Fix framework deinitialisation in the first assignment of EDAF80.
Address several compilation warnings.
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