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MCEdit-Unified-Linux-Preview


This repository hosts Linux development releases of MCEdit-Unified.

You'll also find there the .so files for Pocket Edition support. These files are also embedded in the installer.

You'll also find here the installer documentation.

This repository, and the releases here, are made like Podshot's one. Please have also a look there. The same ideas apply here 😄
However, the Linux builds are not triggered on a regular basis.

IMPORTANT

  • Be very careful with these builds; they are development builds and may not behave as expected!
    • Backup you data, especially the one related to the game and this program.
      MCEdit-Unified configuration files are located in ~/.mcedit if you're running 'fixed'.
  • These testing releases are roughly tested and may not work at all.
    • If the installer do not work, or MCEdit do not start, please report here.
    • All other issues shall be reported to the source code repository.
  • RTFD. (Also found in the archives below.)

Note that I'm not responsible in case of data loss or corruption!

REPOSITORY CONTENT

This repository contains:

  • README.md: This file.
  • LINUX_INSTALL.txt: Installation notes for Linux systems.
  • RELEASE-VERSION.json: Version information.
  • doc/: The installer documents
    • content.txt: List of all the files contained in the installer. Unsorted.
    • install.txt: The installer specific --help output.
    • MCEdit-XXXXXX.ctrl: The self-extractable CRC and MD5 hashes for integrity verification.
    • MCEdit-XXXXXX.txt: The self-extractable --help output.
  • pymclevel/
    • libleveldb.so: Symbolic link to libleveldb.so.1.20`
    • libleveldb.so.1: Symbolic link to libleveldb.so.1.20`
    • libleveldb.so`: Binary support for PE (and Bedrock?) worlds.

The releases .tar.gz and .zip archives contains this repository files, not the installer.
The .run file is the actual installer, it does not contain this repository files.

WHAT IS THIS FUZZY NUMBER AT THE END OF THE VERSION?

This is sort of identifier. Precisely, it is the number of seconds since epoch.