Requirements: Godot v4.3 : https://github.com/godotengine/godot/releases/tag/4.3-stable
To build with godot editor just open the project and hit the play button.
Building with compatibility mode right now because it doesn't seem to work on virtualized windows hosts in forward+.
If you have any issues open an issue here: https://github.com/LayerTwo-Labs/cusf_launcher/issues
Command line build instructions:
Linux:
godot --headless --path cusf_launcher/ --export-release "Linux" cusf_launcher.x86_64
Windows:
godot --headless --path cusf_launcher/ --export-release "Windows" cusf_launcher.exe
Mac:
godot --headless --path cusf_launcher/ --export-release "Mac" cusf_launcher.dmg