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Bring back NAudio - NLayer was kinda buggy. #528

Bring back NAudio - NLayer was kinda buggy.

Bring back NAudio - NLayer was kinda buggy. #528

GitHub Actions / Unity Test Results completed Jun 29, 2024 in 0s

✅ Unity Test Results - 58/58 - Passed in 240.580s

✅ editmode-results.xml - 58/58 - Passed in 240.577s

✅ playmode-results.xml - 0/0 - Passed in 0.003s

Details

✅ editmode-results.xml - 58/58 - Passed in 240.577s
  • ✅ BitUtilsTest - 2/2 - Passed in 0.015s
    • AllBitSetReturnsFalseWithSimpleMask - Passed in 0.014s
    • AllBitsSetReturnsTrueWithSimpleMask - Passed in 0.001s
  • ✅ ContentManagerTest - 3/3 - Passed in 4.027s
    • ChangesDeleteAssetTest - Passed in 1.044s
    • ChangesEditAssetTest - Passed in 1.283s
    • GetAssetByGlobalTGITest - Passed in 1.700s
  • ✅ DPBFFileTest - 2/2 - Passed in 2.155s
    • DBPFFileSaveLoadTest - Passed in 0.007s
    • DBPPFFileSaveCompressedEntryTest - Passed in 2.148s
  • ✅ EffectsCodecTest - 11/11 - Passed in 0.014s
    • TestFirstDecalIsCorrect - Passed in 0.005s
    • TestFirstMetaParticleIsCorrect - Passed in 0.004s
    • TestFirstModelIsCorrect - Passed in 0.000s
    • TestFirstParticleEffectIsCorrect - Passed in 0.002s
    • TestFirstSequenceIsCorrect - Passed in 0.001s
    • TestFirstSoundIsCorrect - Passed in 0.000s
    • TestFirstVisualEffectIsCorrect - Passed in 0.000s
    • TestFirstWaterIsCorrect - Passed in 0.000s
    • TestSixthCameraIsCorrect - Passed in 0.000s
    • TestSuccessfullyLoadsAndHasCorrectNumberOfEffects - Passed in 0.001s
    • TestThirdScreenIsCorrect - Passed in 0.000s
  • ✅ LotInfoCodecTest - 2/2 - Passed in 6.491s
    • TestSuccessfullyLoadsBusinessLot - Passed in 2.962s
    • TestSuccessfullyLoadsRegularLot - Passed in 3.528s
  • ✅ LotObjectCodecTest - 2/2 - Passed in 8.111s
    • TestSuccessfullyLoadsAnimatableObject - Passed in 3.845s
    • TestSuccessfullyLoadsLotObject - Passed in 4.266s
  • ✅ NeighborhoodDecorationsCodecTest - 1/1 - Passed in 4.866s
    • TestSuccessfullyLoadsDecorations - Passed in 4.866s
  • ✅ NeighborhoodObjectCodecTest - 1/1 - Passed in 5.111s
    • TestSuccessfullyLoadsNeighborhoodObject - Passed in 5.111s
  • ✅ PersistTypeInfoTest - 2/2 - Passed in 0.002s
    • DeserializesFromKnownData - Passed in 0.001s
    • TypeInfoRoundTripsSuccessfully - Passed in 0.001s
  • ✅ PropertySetTest - 4/4 - Passed in 0.011s
    • GetPropertyThrowsWhenTypeDoesNotMatch - Passed in 0.005s
    • ParseFailsWhenPropertyDoesNotHaveKey - Passed in 0.005s
    • ParserFailsWhenXmlDoesNotHaveCorrectElement - Passed in 0.000s
    • ParsesPropertySetSuccessfully - Passed in 0.001s
  • ✅ ScenegraphAnimationCodecTest - 5/5 - Passed in 31.959s
    • LoadsInverseKinematicChainsWithMultipleTargets - Passed in 5.544s
    • TestInverseKinematicChainChannelsAreCorrect - Passed in 6.016s
    • TestLoadsAnimationAndHasCorrectChannels - Passed in 6.382s
    • TestLoadsAnimationNode - Passed in 6.800s
    • TestLoadsInverseKinematicChains - Passed in 7.217s
  • ✅ ScenegraphGeometryNodeCodecTest - 1/1 - Passed in 7.653s
    • TestLoadsGeometryNode - Passed in 7.653s
  • ✅ ScenegraphMaterialDefinitionCodecTest - 1/1 - Passed in 8.090s
    • TestLoadsMaterialDefinitionSuccessfully - Passed in 8.090s
  • ✅ ScenegraphModelCodecTest - 1/1 - Passed in 8.561s
    • TestLoadsTeapotModelWithCorrectVerticesAndFaceCount - Passed in 8.561s
  • ✅ ScenegraphResourceCollectionTest - 4/4 - Passed in 0.004s
    • DeserializationThrowsWhenHeaderIncorrect - Passed in 0.002s
    • DeserializationThrowsWhenTypeNotSupported - Passed in 0.001s
    • DeserializesMultipleItemsSuccessfully - Passed in 0.001s
    • DeserializesSingleItemSuccessfully - Passed in 0.001s
  • ✅ ScenegraphResourceNodeCodecTest - 1/1 - Passed in 8.880s
    • LoadsResourceNode - Passed in 8.880s
  • ✅ ScenegraphShapeCodecTest - 1/1 - Passed in 9.381s
    • TestLoadsShapeNode - Passed in 9.381s
  • ✅ ScenegraphTextureAssetTest - 2/2 - Passed in 0.641s
    • TestSuccessfullyConvertsNonSquareDxt3Image - Passed in 0.436s
    • TestSuccessfullyConvertsSquareDxt3Image - Passed in 0.205s
  • ✅ ScenegraphTextureCodecTest - 6/6 - Passed in 65.100s
    • TestLoadedImageBlockWithLifoHasCorrectDetails - Passed in 9.776s
    • TestLoadedImageBlockWithNoLifoHasCorrectDetails - Passed in 10.180s
    • TestLoadsSixteenBySixtyFourDxt3Texture - Passed in 10.664s
    • TestLoadsTexturesWithNoLifo - Passed in 11.054s
    • TestLoadsTextureThatSqueezesToOnePixel - Passed in 11.441s
    • TestLoadsTextureWithLifo - Passed in 11.984s
  • ✅ SimAnticsLuaTest - 1/1 - Passed in 12.445s
    • TestRunLua - Passed in 12.445s
  • ✅ SimAnticsTest - 4/4 - Passed in 54.092s
    • TestBHAVThrowsOnInfiniteLoop - Passed in 13.117s
    • TestLoadsBHAV - Passed in 13.222s
    • TestPrimitiveRegistry - Passed in 13.680s
    • TestRunBHAV - Passed in 14.072s
  • ✅ StringSetTest - 1/1 - Passed in 0.001s
    • StringSetLocalizationTest - Passed in 0.001s
✅ playmode-results.xml - 0/0 - Passed in 0.003s