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docs: update for 1.0.1
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RobynLlama committed Aug 26, 2024
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71 changes: 38 additions & 33 deletions CHANGELOG.md
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# Single Player Enhancer Changelog

## v1.0.1

- Stop accidentally including CSync twice
- Rewrite patches to fix quota days not working anymore bug (Reporter: BlooFox)

## v1.0.0

* All changelogs will now use version numbers
* Implement CSync config syncing for all clients
- All changelogs will now use version numbers
- Implement CSync config syncing for all clients

## Update Aug-17-24#2

* Actually compiled for v60
* Re-added link to github repo
- Actually compiled for v60
- Re-added link to github repo

## Update Aug-17-24#1

* Compiled for v60
* Removed suit patches (finally)
* Updated project structure and made project available on Lethal Company Modding
- Compiled for v60
- Removed suit patches (finally)
- Updated project structure and made project available on Lethal Company Modding

## Update Apr-14-24#1

* Updated enemyPower to float to match zeekerss breaking method change
- Updated enemyPower to float to match zeekerss breaking method change

## Hotfix Dec-24-23#1

* Scrap protection now leaves any item in the ship alone, including equipment, oopsie. (Bug Rancher: JadedRoxie)
- Scrap protection now leaves any item in the ship alone, including equipment, oopsie. (Bug Rancher: JadedRoxie)

## Update Dec-23-23#1

* Patched scrap protection to properly remove equipment. (Bug Tamer: Karma)
- Patched scrap protection to properly remove equipment. (Bug Tamer: Karma)

## Update Dec-11-23#1

* Patched scrap protection to only run on hosts. This should fix any errors when clients tried to despawn network objects without permission. Oopsie. (Bug Assassin: Zoey ♥)
- Patched scrap protection to only run on hosts. This should fix any errors when clients tried to despawn network objects without permission. Oopsie. (Bug Assassin: Zoey ♥)

## Update Dec-10-23#1

* Cleaned up some code
* Verified compatibility with v45
- Cleaned up some code
- Verified compatibility with v45

## Update Dec-6-23#1

* Fixed a bug with the terminal remaining rendered even when the config was false in some cases.
* Improved compatibility with GameMaster
- Fixed a bug with the terminal remaining rendered even when the config was false in some cases.
- Improved compatibility with GameMaster

### Update Nov-21-23#1

* Scrap protection no long breaks things when failing a quota (Bug Smashers: Pinny/Toast)
* Improved compatibility with Bigger Lobby 2.2.2+ (Bug Annihilator: Bizzle)
- Scrap protection no long breaks things when failing a quota (Bug Smashers: Pinny/Toast)
- Improved compatibility with Bigger Lobby 2.2.2+ (Bug Annihilator: Bizzle)

## Update Nov-18-23#1

* Scrap Protection mode COINFLIP bug fixed to actually flip a coin (Bug Bonker: Vasanex)
* RPC added to properly inform clients of the company price each day
* Added Dat1Mew's lovely icon to thunderstore release
- Scrap Protection mode COINFLIP bug fixed to actually flip a coin (Bug Bonker: Vasanex)
- RPC added to properly inform clients of the company price each day
- Added Dat1Mew's lovely icon to thunderstore release

## Update Nov-17-23#1

* eScrapProtection, has a few simple options for protecting scrap when the party wipes
- eScrapProtection, has a few simple options for protecting scrap when the party wipes

### Update Nov-15-23#1

* bUnlockSuits, Add Green and Hazard suit to ship
* Company buy prices are derived from level data so they stay they same after save/load
* Plugin moved to net472 to fix dependency errors
* Project updated to make compiling smoother
- bUnlockSuits, Add Green and Hazard suit to ship
- Company buy prices are derived from level data so they stay they same after save/load
- Plugin moved to net472 to fix dependency errors
- Project updated to make compiling smoother

### Update Nov-13-23#1

* bEnabled, global toggle
* bAlwaysShowTerminal, show terminal without players
* bUseRandomPrices, randomly modifies company prices
* fTimeScale, modifies time on moons
* fMinCompanyBuyPCT, sets a floor for company prices
* fDoorTimer, modifies how long the hangar doors remain closed
* iQuotaDays, modifies how many days the players have to meet quota
* eThreatScannerType, adds a threat scanner to "scan" of specified type
- bEnabled, global toggle
- bAlwaysShowTerminal, show terminal without players
- bUseRandomPrices, randomly modifies company prices
- fTimeScale, modifies time on moons
- fMinCompanyBuyPCT, sets a floor for company prices
- fDoorTimer, modifies how long the hangar doors remain closed
- iQuotaDays, modifies how many days the players have to meet quota
- eThreatScannerType, adds a threat scanner to "scan" of specified type
1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -67,3 +67,4 @@ Bug Testing Contributions by Discord Users:
* Zoey ♥
* Karma
* JadedRoxie
* BlooFox

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