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Configs

Lileep edited this page Aug 12, 2024 · 34 revisions

Following are configs that need special instructions. Other configs are as their names and comments imply.

Note: As Forge has removed in-game config editing funtions in recent versions, it's recommend to edit the config before starting the game due to the special usage of configs in this mod. But you can also dynamically edit the client config via mods like Configured and Config Menus for Forge, I've made the Pixelmon Detector support these mods.

General

allowRightClickInfo (boolean)

If you're a server owner, think twice before setting this to true!

Whether to allow right click to expose Pokemon details(ivs, nature, ability) like how Ras's lens do when players' hands are empty.

This config is a bit harmful to servers since it performs like a free Ras's len, so its default value is false.

  • If a server does not have Pixelmon Detector installed, no players will be able to use this function, even if their client has this mod and the config is set to true.
  • But if a server has this mod installed and the config is set to true, all players can freely use this function regardless of whether they have Pixelmon Detector installed.

allowPokemonKeyInfo (boolean)

If you're a server owner, think twice before setting this to true!

Whether to allow players to search the key information(ivs, nature, ability) of pokemons.

Same as the previous one, this config is harmful to servers since it reduces the cost for players to gain exellent pokemons, so its default value is false.

  • To use this function in servers, both side must install Pixelmon Detector.

Archived

Configs below are removed in recent versions(>=1.2), but they might need some explanations, too.

Searching

formFilter (list)

Forms in this list can be selected as searching filters in the searching screen, using commas to separate. I added the most commonly used forms to this config.

  • Drowned world always spawns Drowned pokemons, so I didn't add Drowned form to the list.
  • Other forms are not very common, so I didn't add them, too.

You can add your custom palettes if you have created some via datapacks.

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