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Nightgunner5 edited this page Dec 30, 2011
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- Many of Ch1ckensCoop's changes were added, including carnage mode and alien culling.
- func_door, func_button, and func_door_rotating were made usable, that is, able to be controlled by the use key.
- asw_camera_control was implemented, allowing more flexibility in map design, removing the restriction that maps have to move north all the way from start to end.
- The FGD was cleaned up, removing several non-usable entities from Hammer's selection box.
- structure_seal now works as expected in TileGen, allowing water to be added to TileGen maps.