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renpy.dissolve renpy.geometry | ||
renpy.alpha renpy.geometry renpy.texture | ||
renpy.alpha renpy.texture | ||
renpy.ftl | ||
renpy.dissolve renpy.dissolve | ||
renpy.geometry renpy.solid | ||
renpy.geometry renpy.texture | ||
renpy.solid | ||
renpy.texture | ||
renpy.geometry renpy.texture | ||
renpy.ftl | ||
renpy.dissolve renpy.dissolve | ||
renpy.alpha renpy.texture | ||
renpy.solid | ||
renpy.alpha renpy.geometry renpy.texture | ||
renpy.geometry renpy.solid | ||
renpy.texture | ||
renpy.dissolve renpy.geometry |
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Sun Nov 12 23:27:38 2023 | ||
Windows-10-10.0.22621 | ||
Mon Nov 13 00:36:47 2023 | ||
macOS-14.1.1-arm64-arm-64bit | ||
Ren'Py 8.1.3.23091805 | ||
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Bootstrap to the start of init.init. took 0.03s | ||
Bootstrap to the start of init.init. took 0.02s | ||
Early init. took 0.00s | ||
Loader init. took 0.06s | ||
Loading error handling. took 0.03s | ||
Loading script. took 0.17s | ||
Loading save slot metadata. took 0.03s | ||
Loader init. took 0.00s | ||
Loading error handling. took 0.02s | ||
Loading script. took 0.04s | ||
Loading save slot metadata. took 0.02s | ||
Loading persistent. took 0.00s | ||
Failed to initialize steam: Exception('Init returned false.') | ||
- Init at game/script.rpy:29 took 0.48657 s. | ||
Running init code. took 0.78s | ||
- Init at game/script.rpy:29 took 2.38982 s. | ||
Running init code. took 2.43s | ||
Loading analysis data. took 0.02s | ||
Analyze and compile ATL. took 0.01s | ||
Reloading save slot metadata. took 0.02s | ||
Index archives took 0.00s | ||
Backing up script files to 'C:\\Users\\HS\\AppData\\Roaming/RenPy/backups\\Amadeus-git': | ||
Dump and make backups. took 0.05s | ||
Dump and make backups. took 0.03s | ||
Cleaning cache. took 0.00s | ||
Making clean stores. took 0.00s | ||
Initial gc. took 0.03s | ||
Initial gc. took 0.02s | ||
DPI scale factor: 1.000000 | ||
nvdrs: Loaded, about to disable thread optimizations. | ||
nvdrs: Disabled thread optimizations. | ||
Creating interface object. took 0.25s | ||
Creating interface object. took 0.00s | ||
Cleaning stores took 0.00s | ||
Init translation took 0.03s | ||
Init translation took 0.02s | ||
Build styles took 0.00s | ||
Load screen analysis took 0.00s | ||
Analyze screens took 0.01s | ||
Save screen analysis took 0.02s | ||
Prepare screens took 0.05s | ||
Load screen analysis took 0.01s | ||
Analyze screens took 0.00s | ||
Save screen analysis took 0.00s | ||
Prepare screens took 0.03s | ||
Save pyanalysis. took 0.00s | ||
Save bytecode. took 0.02s | ||
Running _start took 0.00s | ||
Performance test: | ||
Interface start. took 0.10s | ||
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||
Initializing gl2 renderer: | ||
primary display bounds: (0, 0, 1920, 1080) | ||
swap interval: 1 frames | ||
Windowed mode. | ||
Vendor: "b'NVIDIA Corporation'" | ||
Renderer: b'NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2' | ||
Version: b'4.6.0 NVIDIA 537.58' | ||
Display Info: None | ||
Screen sizes: virtual=(1920, 1080) physical=(1739, 978) drawable=(1739, 978) | ||
Maximum texture size: 4096x4096 | ||
Save bytecode. took 0.00s |
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{"build_update": false, "packages": ["win"], "add_from": true, "force_recompile": false, "android_build": "Release", "renamed_all": true, "renamed_steam": true} | ||
{"build_update": false, "packages": ["mac"], "add_from": true, "force_recompile": false, "android_build": "Release", "renamed_all": true, "renamed_steam": true} |