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Completely rewrite README to make it better #124

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21 changes: 17 additions & 4 deletions README.md
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# Nvidium
# nvidium
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[![Modrinth](https://img.shields.io/modrinth/dt/nvidium?logo=modrinth)](https://modrinth.com/mod/nvidium)

Nvidium is an alternate rendering backing for sodium, it uses cutting edge nvidia features to render huge amounts of
terrain geometry at very playable framerates.
nvidium is an alternative rendering backend designed for [Sodium](https://github.com/CaffeineMC/sodium-fabric). It utilizes exclusive NVIDIA OpenGL extensions and cutting-edge features to efficiently render vast amounts of terrain geometry, resulting in highly playable experiences with consistently high framerates.

### Requires sodium and an nvidia gtx 1600 series or newer to run (turing+ architecture)
## Requirements
- [Sodium](https://github.com/CaffeineMC/sodium-fabric)
- An NVIDIA GPU that supports mesh shaders (GTX 1600 series/Turing architecture or newer)

## FAQ
> Will this mod work even if dont have an NVIDIA graphics card?
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>
No, nvidium will automatically disable itself

> Can I use this mod with Iris?
>
See [this](https://github.com/MCRcortex/nvidium/issues/3#issuecomment-1512757604) issue

## How does it work?
With mesh shaders, a nearly fully GPU-driven rendering pipeline is used, enabling very fast and performant geometry culling of terrain meaning your GPU can work much more efficiently.