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Update README.md
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MF42-DZH authored Apr 1, 2020
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Expand Up @@ -36,6 +36,7 @@ Requires the above to compile and run. The "res" directory in the "required file
* _ArrayRandomiser_ - Generates a permutation of an array.
* _BlockParticle_ - Animated block particle for line clear effects.
* _BlockParticleCollection_ - Collection class for easy generation, update and drawing of block particles.
* _BufferedPrimitiveDrawingHook_ - For fast primitive drawing.
* _DoubleVector_ - 2D vector type that uses doubles for more precision.
* _DynamicReactiveSound_ (incomplete; on hold) - Generates and plays PCM samples on the fly.
* _ExamSpinner_ - TI-style spinner like the one used during Promotion Exam results.
Expand All @@ -46,7 +47,10 @@ Requires the above to compile and run. The "res" directory in the "required file
* _Interpolation_ - Linear interpolation functions.
* _MathHelper_ - A few extra mathematical functions such as LCM or GCD.
* _MouseParser_ - Allows the use of mouse inside a mode.
* _Particle_ - Particles for the particle engine.
* _ParticleEmitterBase_ - Particle emitter engine. Used for holding and drawing particles.
* _PhysicsObject_ - Allows the use of basic frictionless rigid body physics with square objects.
* _PrimitiveDrawingHook_ - For normal primitive drawing.
* _ProfileProperties_ - Allows the use of TI-styled profiles.
* _RendererExtension_ - Extra drawing methods.
* _ResourceHolderCustomAssetExtension_ - Allows the use of custom images and BGM in a mode.
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