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Master Sword Rebirth

The continuation of Master Sword Continued, a total HL1 conversion mod.

Building

  • Lastest version of CMake 3.24 or greater.

Windows

  • Visual Studios 2015 or higher, prefered Visual Studios 2022.
  • Latest version of CMake 3.24 or greater.
  • You can either generate project files by running createall.bat or manually run CMake by cmake -S . -B ./build -A Win32

Currently the project relies on C++20.

Compiling For Linux

  • sudo dpkg --add-architecture i386
  • sudo add-apt-repository ppa:ubuntu-toolchain-r/test
  • sudo apt update
  • sudo apt install -y g++-11-multilib libgcc-s1:i386 libstdc++6:i386 libgl1-mesa-dev:i386 gcc-multilib g++-multilib
  • ./build-linux.sh

Troubleshooting

If the client immediately closes to desktop on launch with the latest compile chances are the scripts need to be repacked in which scripts.pak needs to go in the game's base directory AKA msrebirth\msr\scripts.pak. As an alternative if you aren't doing script backend stuff you can rollback to https://github.com/MSRevive/MasterSwordRebirth/commit/ffa2dc04aebd4f470895dbaf91559157a397b655

Contributing

Have a look at the open Github issues that aren't assigned here, or feel free to join our Discord to ask how to contribute further.