The continuation of Master Sword Continued, a total HL1 conversion mod.
- Lastest version of CMake 3.24 or greater.
- Visual Studios 2015 or higher, prefered Visual Studios 2022.
- Latest version of CMake 3.24 or greater.
- You can either generate project files by running
createall.bator manually run CMake bycmake -S . -B ./build -A Win32
Currently the project relies on C++20.
sudo dpkg --add-architecture i386sudo add-apt-repository ppa:ubuntu-toolchain-r/testsudo apt updatesudo apt install -y g++-11-multilib libgcc-s1:i386 libstdc++6:i386 libgl1-mesa-dev:i386 gcc-multilib g++-multilib./build-linux.sh
If the client immediately closes to desktop on launch with the latest compile chances are the scripts need to be repacked in which scripts.pak needs to go in the game's base directory AKA msrebirth\msr\scripts.pak. As an alternative if you aren't doing script backend stuff you can rollback to https://github.com/MSRevive/MasterSwordRebirth/commit/ffa2dc04aebd4f470895dbaf91559157a397b655
Have a look at the open Github issues that aren't assigned here, or feel free to join our Discord to ask how to contribute further.