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Zoom in ManualWorld in networked games
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FergusonAJ committed Dec 8, 2023
1 parent c587a44 commit 9d550c2
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1 change: 1 addition & 0 deletions source/group_5_client_main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -147,6 +147,7 @@ bool runManualWorldDemo(std::istream &is, const std::string &ipString, unsigned
.SetPosition(startX, startY);

auto & clientInterface = dynamic_cast<netWorth::ClientInterface &>(interface);
dynamic_cast<i_2D::MainInterface&>(interface).SetLargeGrid(true);

clientKillSocket = clientInterface.getSocket();
world.RunClient(&manager);
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