Chaos Mod 3 is a plugin for SCP: Secret Laboratory inspired by GTA SA/V Chaos Mod. Every minute it adds a new modifier to the game, and removes previous one making it more fun for people looking for something new. This is a 3rd iteration of this project - the first one was killed by Exiled, as their API changed so much that is was easier to start over. The second version was also killed by Exiled - the same way, but this time I didn't even had a chance to publish it on GitHub. This version uses officaial plugin API, and I hope this one does not change as much as Exiled did.
I advise to not check the list, and checkout the modifiers in the game instead.
Spoilers ahead!
- Who needs keycards anyway? - You don't need a keycard
- Fuck 079 in particular - Unlocks and activates all generators for 60 seconds
- Hitman - Everyone gets a COM-15 with 12 ammo
- I am speed - Gives the effect of one SCP-207
- Infinite power - Tesla Gates winds up quicker
- 94 in 6 - 1 HP and no AHP to everyone besides SCPs
- Download plugin from releases page and move it to plugins folder:
(Windows: C:\Users\<your_username>\AppData\Roaming\SCP Secret Laboratory\PluginAPI\plugins\<server_port or 'global' folder> | Linux: ~/.config/SCP Secret Laboratory/PluginAPI/plugins/<server_port or 'global' folder>)
- If you want to tweak it, the config is in following file:
(Windows: C:\Users\<your_username>\AppData\Roaming\SCP Secret Laboratory\PluginAPI\plugins\<server_port or 'global' folder>\Chaos Mod 3\config.yml | Linux: ~/.config/SCP Secret Laboratory/PluginAPI/plugins/<server_port or 'global' folder>/config.yml)
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