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MarcosAtMorais/README.md

🚀  Hey, there! Marcos here.

Today, I focus on developing immersive, innovative and creative experiences for iOS, iPadOS, tvOS, watchOS and macOS. Former Apple Developer Academy Mentor with 8 years of experience on creating, producing and launching games and apps to the App Store.

  • 🌍 I'm based in Brazil
  • 🖥️ See my portfolio at the App Store

Swift  C#  Obj-C  C++  SwiftUI  Unity  UE 

🍿  Socials

Pinned Loading

  1. SKSmoothCameraNode SKSmoothCameraNode Public

    Smooth Camera made easy using SpriteKit's SKCameraNode

    Swift 11 2

  2. SKVHSEffect SKVHSEffect Public

    The VHS Effect using SKShader.

    Swift 9 2

  3. Battle-Transitions Battle-Transitions Public

    Battle Transitions built using Shader Graph.

    1

  4. LabelButtonKit LabelButtonKit Public

    A simple Button with an SFSymbol (icon) as a label, vertically. As well as a Dynamic Type variant using it horizontally. Using SwiftUI. A List View of buttons is also available here. Have fun! 🥳

    Swift 8

  5. TypeEffectivenessKit TypeEffectivenessKit Public

    Want to know what to use when battling a Pokémon? TypeEffectivenessKit is here to help you with all types.

    Swift 2

  6. Coalescence Coalescence Public

    Recreation of a known loading effect for educational purposes.

    GLSL 1