The main goal of this project is to provide a code generator for serializing/deserializing C++ objects to/from JSON using Clang and RapidJSON.
Extending the generator to generate code for other formats or other applications of reflection is possible as well. A serializer/deserializer for a platform independent binary format has already been implemented.
It would also be possible to extend the library/generator to provide generic reflection (not implemented yet).
The following documentation focuses on the JSON (de)serializer. However, most of it is also true for the mentioned binary (de)serializer which works quite similarly.
The reflection implementation used behind the scenes of this library is exchangeable:
- This repository already provides a small, additional header to use RapidJSON with Boost.Hana. This allows to
serialize or dezerialize simple data structures declared using the
BOOST_HANA_DEFINE_STRUCT
macro rather than requiring the code generator. - When native reflection becomes standardized, it would be possible to make use of it as well. In this case, the code generator could still act as a fallback.
The basic functionality is implemented, tested and documented:
- Serialization and deserialization of datatypes listed under "Supported datatypes"
- Nesting and inheritance is possible
- Adapting 3rdparty structs/classes is supported
- Basic error handling when deserializing
- CMake macro to conveniently include the code generator into the build process
- Allow to use Boost.Hana
There are still things missing which would likely be very useful in practise. The following list contains the open TODOs which are supposed to be most relevant in practise:
- Allow to specify which member variables should be considered
- This could work similarly to Qt's Signals & Slots macros.
- But there should also be a way to do this for 3rdparty types.
- Note that currently all public, non-static member variables are (de)serialized.
- Support getter/setter methods
- Allow to serialize the result of methods
- Allow to pass a deserialized value to a method
- Validate enum values when deserializing
- Untie serialization and deserialization
For a full list of further ideas, see TODOs.md.
The following table shows the mapping of supported C++ types to supported JSON types:
C++ type | JSON type |
---|---|
custom structures/classes | object |
bool |
true/false |
signed and unsigned integral types | number |
float and double |
number |
enum and enum class |
number |
std::string |
string |
std::string_view |
string/null |
const char * |
string/null |
iteratable lists (std::vector , std::list , ...) |
array |
sets (std::set , std::unordered_set , std::multiset , ...) |
array |
std::pair , std::tuple |
array |
std::unique_ptr , std::shared_ptr , std::optional |
depends/null |
std::map , std::unordered_map , std::multimap , std::unordered_multimap |
object |
std::variant |
object |
JsonSerializable |
object |
- Raw pointers are not supported. This prevents forgetting to free memory which would have to be allocated when deserializing.
- For the same reason
const char *
andstd::string_view
are only supported for serialization. - Enums are (de)serialized as their underlying integer value. When deserializing, it is currently not checked whether the present integer value is a valid enumeration item.
- The JSON type for smart pointers and
std::optional
depends on the type the pointer/optional refers to. It can also benull
for null pointers orstd::optional
without value. - If multiple
std::shared_ptr
instances point to the same object this object is serialized multiple times. When deserializing those identical objects, it is currently not possible to share the memory (again). So eachstd::shared_ptr
will point to its own copy. Note that this limitation is not present when using binary (de)serialization instead of JSON. - For deserialization
- iteratables must provide an
emplace_back
method. So deserialization of eg.std::forward_list
is currently not supported. - custom types must provide a default constructor.
- constant member variables are skipped.
- iteratables must provide an
- It is possible to treat custom types as set/map using the macro
REFLECTIVE_RAPIDJSON_TREAT_AS_MAP_OR_HASH
,REFLECTIVE_RAPIDJSON_TREAT_AS_MULTI_MAP_OR_HASH
,REFLECTIVE_RAPIDJSON_TREAT_AS_SET
orREFLECTIVE_RAPIDJSON_TREAT_AS_MULTI_SET
. - The key type of
std::map
,std::unordered_map
,std::multimap
andstd::unordered_multimap
must bestd::string
. - An array is used to represent the multiple values of an
std::multimap
andstd::unordered_multimap
(for consistency also when there is only one value present). This is because the JSON RFC says that "The names within an object SHOULD be unique". - An
std::variant
is represented by an object like{"index": ..., "data": ...}
whereindex
is the zero-based index of the alternative held by the variant anddata
the value held by the variant. The type ofdata
isnull
forstd::monostate
and otherwise deduced as usual. - For custom (de)serialization, see the section below.
- The binary (de)serializer supports approximately the same C++ types but obviously maps them to a platform independent binary representation rather than a JSON type.
This example shows how the library can be used to make a struct
serializable:
#include <reflective_rapidjson/json/serializable.h> // define structures, eg. struct TestObject : public ReflectiveRapidJSON::JsonSerializable<TestObject> { int number; double number2; vector<int> numbers; string text; bool boolean; }; struct NestingObject : public ReflectiveRapidJSON::JsonSerializable<NestingObject> { string name; TestObject testObj; }; struct NestingArray : public ReflectiveRapidJSON::JsonSerializable<NestingArray> { string name; vector<TestObject> testObjects; }; // serialize to JSON NestingArray obj{ ... }; cout << "JSON: " << obj.toJson().GetString(); // deserialize from JSON const auto obj = NestingArray::fromJson(...); // in exactly one of the project's translation units #include "reflection/code-defining-structs.h"
Note that the header included at the bottom must be generated by invoking the code generator appropriately, eg.:
reflective_rapidjson_generator \ --input-file "$srcdir/code-defining-structs.cpp" \ --output-file "$builddir/reflection/code-defining-structs.h"
There are further arguments available, see:
reflective_rapidjson_generator --help
It is of course possible to mix automatic serialization/deserialization with direct RapidJSON usage. This can be
done by invoking the push
and pull
functions within the ReflectiveRapidJSON::JsonReflector
namespace directly.
The push
functions are used on serialization to populate intermediate data structures for the serializer of the
RapidJSON library. The intermediate JSON document can also easily be obtained via
JsonSerializable<Type>::toJsonDocument()
.
Note that this means a copy of the provided data will be made. That includes all strings as well. Currently there
is no way to use RapidJSON's copy-free SetString
-overloads instead. As a consequence the mentioned intermediate
JSON document can be serialized without causing any further read accesses to the actual data structures.
The pull
functions are used to populate your data structures from intermediate data structures produced by the
parser of RapidJSON. Also in this case a copy will be made so only owning data structures can be used when
deserializing (see remarks regarding supported datatypes).
It works very similar to the example above. Just use the BinarySerializable
class instead (or in addition):
#include <reflective_rapidjson/binary/serializable.h> struct TestObject : public ReflectiveRapidJSON::BinarySerializable<TestObject>
It is possible to use the provided CMake macro to automate the code generator invocation:
# find the package and make macro available find_package(reflective_rapidjson REQUIRED) list(APPEND CMAKE_MODULE_PATH ${REFLECTIVE_RAPIDJSON_MODULE_DIRS}) include(ReflectionGenerator) # "link" against reflective_rapidjson # it is a header-only lib so this will only add the required include paths # to your target target_link_libraries(mytarget PRIVATE reflective_rapidjson) # invoke macro add_reflection_generator_invocation( INPUT_FILES code-defining-structs.cpp GENERATORS json binary OUTPUT_LISTS LIST_OF_GENERATED_HEADERS CLANG_OPTIONS_FROM_TARGETS mytarget )
This will produce the file code-defining-structs.h
in the directory reflection
in the current build directory. So
make sure the current build directory is added to the include directories of your target. The default output directory can
also be overridden by passing OUTPUT_DIRECTORY custom/directory
to the arguments.
It is possible to specify multiple input files at once. A separate output file is generated for each input. The output files
will always have the extension .h
, independently of the extension of the input file.
The full paths of the generated files are also appended to the variable LIST_OF_GENERATED_HEADERS
which then can be added
to the sources of your target. Of course this can be skipped if not required/wanted.
The GENERATORS
argument specifies the generators to run. Use json
to generate code for JSON (de)serialization and binary
to generate code for binary (de)serialization. As shown in the example, multiple generators can be specified at a time.
The macro will also automatically pass Clang's resource directory which is detected by invoking clang -print-resource-dir
.
To adjust that, just set the cache variable REFLECTION_GENERATOR_CLANG_RESOURCE_DIR
before including the module.
For an explanation of the CLANG_OPTIONS_FROM_TARGETS
argument, read the next section.
It is possible to pass additional options to the Clang tool invocation used by the code generator.
This can be done using the --clang-opt
argument or the CLANG_OPTIONS
argument when using the CMake macro.
For example, additional definitions could be added using --clang-opt -DSOME_DEFINE -DANOTHER_DEFINE
.
But it is actually possible to pass anything from clang --help
, including the -X...
options.
In case you get a massive number of errors, ensure Clang's resource directory can be located. Clang documentation:
The default location to look for builtin headers is in a path
$(dirname /path/to/tool)/../lib/clang/3.3/include
relative to the tool binary.
To adjust the default location, just add eg. --clang-opt -resource-dir /usr/lib/clang/5.0.1
to the arguments.
It makes most sense to specify the same options for the code generator as during the actual compilation. This way the code
generator uses the same flags, defines and include directories as the compiler and hence behaves like the compiler.
When using the CMake macro, it is possible to automatically pass all compile flags, compile definitions and include directories
from certain targets to the code generator. Those targets can be specified using the macro's CLANG_OPTIONS_FROM_TARGETS
argument.
- For cross compilation, it is required to build the code generator for the platform you're building on.
- Since the code generator is likely not required under the target platform, you should add
-DNO_GENERATOR:BOOL=ON
to the CMake arguments when building Reflective RapidJSON for the target platform. - When using the
add_reflection_generator_invocation
macro, you need to set the following CMake cache variables:REFLECTION_GENERATOR_EXECUTABLE:FILEPATH=/path/to/reflective_rapidjson_generator
- specifies the path of the code generator executable built for the platform you're building on
- only required if the executable is not in the path anyways
REFLECTION_GENERATOR_TRIPLE:STRING=machine-vendor-operatingsystem
- specifies the GNU platform triple for the target platform
- examples for cross compiling with mingw-w64 under GNU/Linux:
x86_64-w64-mingw32
,i686-w64-mingw32
REFLECTION_GENERATOR_INCLUDE_DIRECTORIES:STRING=/custom/prefix/include
- implicit include directories for target platform
- example for cross compiling with mingw-w64 under GNU/Linux:
/usr/lib/gcc/x86_64-w64-mingw32/7.2.1/include;/usr/x86_64-w64-mingw32/include/c++/7.2.1/x86_64-w64-mingw32;/usr/x86_64-w64-mingw32/include
- The Arch Linux packages mentioned at the end of the README file also include
mingw-w64
variants which give a concrete example how cross-compilation can be done.
The same example as above. However, this time Boost.Hana is used - so it doesn't require invoking the generator.
#include <reflective_rapidjson/json/serializable-boosthana.h> // define structures using BOOST_HANA_DEFINE_STRUCT, eg. struct TestObject : public JsonSerializable<TestObject> { BOOST_HANA_DEFINE_STRUCT(TestObject, (int, number), (double, number2), (vector<int>, numbers), (string, text), (bool, boolean) ); }; struct NestingObject : public JsonSerializable<NestingObject> { BOOST_HANA_DEFINE_STRUCT(NestingObject, (string, name), (TestObject, testObj) ); }; struct NestingArray : public JsonSerializable<NestingArray> { BOOST_HANA_DEFINE_STRUCT(NestingArray, (string, name), (vector<TestObject>, testObjects) ); }; // serialize to JSON NestingArray obj{ ... }; cout << "JSON: " << obj.toJson().GetString(); // deserialize from JSON const auto obj = NestingArray::fromJson(...);
So beside the BOOST_HANA_DEFINE_STRUCT
macro, the usage remains the same.
- Use of ugly macro required
- No context information for errors like type-mismatch available
- Inherited members not considered
- Proper support for enums is unlikely
It is obvious that the previously shown examples do not work for classes defined in 3rd party header files as it requires adding an additional base class.
To work around this issue, one can use the REFLECTIVE_RAPIDJSON_MAKE_JSON_SERIALIZABLE
macro. It will enable the toJson
and fromJson
methods for the specified class
in the ReflectiveRapidJSON::JsonReflector
namespace:
// somewhere in included header struct ThridPartyStruct { ... }; // somewhere in own header or source file REFLECTIVE_RAPIDJSON_MAKE_JSON_SERIALIZABLE(ThridPartyStruct) // (de)serialization ReflectiveRapidJSON::JsonReflector::toJson(...).GetString(); ReflectiveRapidJSON::JsonReflector::fromJson<ThridPartyStruct>("...");
The code generator will emit the code in the same way as if JsonSerializable
was
used.
By the way, the functions in the ReflectiveRapidJSON::JsonReflector
namespace can also
be used when inheriting from JsonSerializable
(instead of the member functions).
By default, private members are not considered for (de)serialization. However, it is possible
to enable this by adding friend
methods for the helper functions of Reflective RapidJSON.
To make things easier, there's a macro provided:
struct SomeStruct : public JsonSerializable<SomeStruct> { REFLECTIVE_RAPIDJSON_ENABLE_PRIVATE_MEMBERS(SomeStruct); public: std::string publicMember = "will be (de)serialized anyways"; private: std::string privateMember = "will be (de)serialized with the help of REFLECTIVE_RAPIDJSON_ENABLE_PRIVATE_MEMBERS macro"; };
- It will obviously not work for 3rd party structs.
- This way to allow (de)serialization of private members must be applied when using Boost.Hana and there are any private members present. The reason is that accessing the private members can currently not prevented when using Boost.Hana.
Sometimes it is appropriate to implement custom (de)serialization. For instance, a custom object representing a time value should likely be serialized as a string rather than an object containing the internal structure.
An example for such custom (de)serialization can be found in the file
json/reflector-chronoutilities.h
. It provides (de)serialization of DateTime
and
TimeSpan
objects from the C++ utilities library mentioned under dependencies.
The JSON (de)serializer doesn't support versioning at this point. It'll simply read/write the members present in the struct. Additional members (which were e.g. present in older/newer versions of the struct) are ignored when reading and in consequence dropped when writing.
The binary (de)serializer supports very experimental versioning. Otherwise adding/removing members is a breaking change. The versioning looks like this:
// enable definition of the macros shown below (otherwise use long macros defined in // `lib/versioning.h`) #define REFLECTIVE_RAPIDJSON_SHORT_MACROS #include <reflective_rapidjson/binary/serializable.h> // example struct where version is *not* serialized/deserialized; defaults to version from // outer scope when reading/writing, defaults to version 0 on top-level struct Nested : public BinarySerializable<Nested> { // std::uint32_t foo; // will be read/written in any case as_of_version(3): std::uint32_t bar; // will be read/written if outer scope version is >= 3 }; // example struct where version is serialized/deserialized; defaults to version 3 when writing struct Example : public BinarySerializable<Example, 3> { Nested nested; // will be read/written in any case, version is "propagated down" std::uint32_t a, b; // will be read/written in any case until_version(2): std::uint32_t c, d; // will be read/written if version is <= 2 as_of_version(3): std::uint32_t e, f; // will be read/written if version is >= 3 as_of_version(4): std::uint32_t g; // will be read/written if version is >= 4 };
The version specified as template argument is also assumed to be the highest supported version.
If a higher version is encountered during deserialization, BinaryVersionNotSupported
is thrown
and the deserialization aborted.
Note that the versioning is mostly untested at this point.
- Static member variables and member functions are currently ignored by the generator.
- It is currently not possible to ignore a specific member variable.
- Checkout the test cases for further examples. Relevant files are in
the directories
lib/tests
andgenerator/tests
. - There's also my tag editor, which uses Reflective RapidJSON to provide a JSON export. See json.h and mainfeatures.cpp#exportToJson.
The following diagram gives an overview about the architecture of the code generator and wrapper library around RapidJSON:
- blue: classes from LibTooling/Clang
- grey: conceivable extension or use
The following dependencies are required at build time. Note that Reflective RapidJSON itself and none of these dependencies are required at runtime by an application which makes use of Reflective RapidJSON.
- C++ compiler and C++ standard library supporting at least C++17
- the CMake build system
- LibTooling from Clang for the code generator (optional when using Boost.Hana)
- RapidJSON for JSON (de)serialization
- C++ utilities for various helper functions
- Boost.Hana for using
BOOST_HANA_DEFINE_STRUCT
instead of code generator - CppUnit for building and running the tests
- Doxygen for generating API documentation
- Graphviz for diagrams in the API documentation
- It is not required to use CMake as build system for your own project. However, when using a different build system, there is no helper for adding the code generator to the build process provided (so far).
- I usually develop using the latest version of those dependencies. So it is recommend to get the the latest versions as well although very likely older versions might work as well. When adapting to new versions of LLVM/Clang I usually take care that it also still works with previous versions.
- The binary (de)serializer requires C++ utilities at runtime. So when using it, it is required to link against C++ utilities.
Install all required dependencies. Under a typical GNU/Linux system most of these dependencies can be installed via the package manager. Otherwise follow the links in the "Dependencies" section above.
C++ utilities is likely not available as package. However, it is possible to build C++ utilities
together with reflective-rapidjson
to simplify the build process. The following build script makes
use of this. (To use system C++ utilities, just skip any lines with "c++utilities
" in the following
examples.)
When installing (some) of the dependencies at custom locations, it is likely neccassary to tell CMake where to find them. If you installed everything using packages provided by the system, you can skip this step of course.
To specify custom locations, just set some environment variables before invoking CMake. This can likely be done in your IDE settings and of course at command line. Here is a Bash example:
export PATH=$CUSTOM_INSTALL_PREFIX/bin:$PATH export CMAKE_PREFIX_PATH=$CUSTOM_INSTALL_PREFIX:$CMAKE_PREFIX_PATH export CMAKE_LIBRARY_PATH=$CUSTOM_INSTALL_PREFIX/lib:$CMAKE_LIBRARY_PATH export CMAKE_INCLUDE_PATH=$CUSTOM_INSTALL_PREFIX/include:$CMAKE_INCLUDE_PATH
There are also a lot of useful variables that can be specified as CMake arguments. It is also possible to create a toolchain file.
cd $SOURCES git clone https://github.com/Martchus/cpp-utilities.git c++utilities git clone https://github.com/Martchus/reflective-rapidjson.git
If you don't want to build the development version, just checkout the desired version tag.
Here is an example for building with GNU Make:
cd $BUILD_DIR # generate Makefile cmake \ -DCMAKE_BUILD_TYPE:STRING=Release \ -DCMAKE_INSTALL_PREFIX:PATH="/final/install/prefix" \ -DBUNDLED_CPP_UTILITIES_PATH:PATH="$SOURCES/c++utilities" \ "$SOURCES/reflective-rapidjson" # build library and generators make # build and run tests (optional, requires CppUnit) make check # build tests but do not run them (optional, requires CppUnit) make tests # generate API documentation (optional, requires Doxygen) make apidoc # install header files, libraries and generator make install DESTDIR="/temporary/install/location"
Add eg. -j$(nproc)
to make
arguments for using all cores.
- Arch Linux
- for PKGBUILDs checkout my GitHub repository or the AUR
- there is also a binary repository
- Tumbleweed
- RPM *.spec files and binaries are available via openSUSE Build Service
- latest releases: download page, project page
- Git master: download page, project page
- RPM *.spec files and binaries are available via openSUSE Build Service
- Windows
- for mingw-w64 PKGBUILDs checkout my GitHub repository
These packages show the required dependencies and commands to build. So they might be useful for making Reflective RapidJSON available under other platforms, too.
Copyright © 2017-2024 Marius Kittler
All code is licensed under GPL-2-or-later.