TESS is the immersive interactive experience that puts you in charge of an interplanetary (EARTH - MARS) communication system, a software designed to resemble the golden era of NASA and space exploration, nodding at MS-DOS interfaces of the late 20th century. Taking inspiration from indie classics such as Papers, please and TIS-100 we are offering a puzzle game where your choices have real impact on a deep branching story that nods at Bowie's desolation portrayed in Space Oddity.
You are an engineer located on planeth Earth in charge of remotely solving problems happening on Mars through an asynchronous communication system: messages take a long time to travel, so every byte counts, there can be no wasted messages. You must use the Manual included in your software to find effective solutions for those problems: not only the mission success depends on you but there are human lives that depend on your choices. This is a game with multiple endings based on your choices.