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The Gauntlet of Chaos
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The Gauntlet of Chaos

This pack is focused on surviving the harsh environment in a modded hardcore scenario.
There are multiple dangers in the form of natural disasters, new mobs, dungeons and bosses.
In multiplayer, players can be rescued within a time limit if downed. Upon death, a corpse is left behind. Extra lives can be earned through progress.
Follow the Quest Book (with completely custom built quests), and take on the Gauntlet of Chaos, as you beat each boss in the pack to restore order to the world.
Includes some light magic and tech mods, as well as custom ship building for travel.

Note: Still designing. Everything is subject to change.

Looking for a Download?

[![Download button]({{ site.baseurl }}/assets/downloadbutton.png 'Download modpack')]({{ site.github.releases_url }}){:target="_blank"}

Relevant links

  • For an overview of the included mods, check out the Mod list
  • Follow current progress on the TODO list
  • Download the pack [here]({{ site.github.releases_url }})
  • Find code [here]({{ site.github.repository_url }})

Tweaked Settings

  • Controls and Keybinds
  • Physics Mod
    • Disabled collapse setting, to avoid the aggressive structural integrity implementation.
    • Maxed out stiffness at 5000, and set collision to false on all trapdoors, to fix their weird behavior.
  • Better Animations Collection
    • Disabled Wobbly Creepers since they looks a bit silly.
  • Hardcore Questing Mode
    • Added custom logo on frontpage. (Might want to replace with more appropriate art at some point)
    • Custom quest lines and rewards.
  • Vanilla
    • Set GUI scale to 2 (Better default size).
    • Set music volume to 10% by default.
    • Swapped sprint and sneak controls.
    • Disabled auto jumping.
    • Skipped multiplayer warning.
    • Added servers to server list.
  • Shaders and Resource Packs
    • Complementary Unbound shaders enabled by default.
    • Weather2 Retextured enabled by default.
  • Weather2
    • Disabled tornados and cyclones for now.
      Need to make sure it isn't too destructive.
  • Lucky Block
    • Disabled "Luck Crafting".
    • Disabled crafting of Lucky Blocks using Craft Tweaker.
    • Disabled natural generation

Running a server

To run a server, follow the directions for using packwiz, in the "Using a Modpack with a server" section of the Packwiz Installer Tutorial{:target="_blank"}. If you use docker or podman, you can refer to the example docker-compose file{:target="_blank"}, which uses the itzg/minecraft-server{:target="_blank"} image.

Building the modpack

Requirements

  • Packwiz{:target="_blank"} for managing the included mods and files.
  • Git LFS{:target="_blank"} for handling larger files like internal .jar mod files.

How to build

  • After adding or updating internal files like configs, run packwiz refresh to update the index. The index should be updated and committed after each change on the master branch.
  • Run packwiz serve to host a local webserver, serving the mod files for local testing.

Building the webpage locally

Requirements

  • Jekyll{:target="_blank"} for building GitHub pages site locally.

How to build

  • Run bundle install to install any missing dependency gems.
  • Run bundle exec jekyll serve to build and serve the Ruby site locally.

Releasing updates

The .github/workflows/static.yml file defines a GitHub Actions workflow, which builds the site and hosts it along with all mod files on GitHub Pages.
This workflow is configured to automatically publish on new commits to the master branch.