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Merge pull request #74 from McGregor777/0.9
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0.9
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Grégory Soupé authored Apr 1, 2024
2 parents ceca529 + e229072 commit 0093b7f
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28 changes: 22 additions & 6 deletions lang/en-EN.json
Original file line number Diff line number Diff line change
Expand Up @@ -28,13 +28,15 @@
"ACTION.UsageMessage": "uses {action}",
"ACTION.MeleeStrike": "Melee Strike",
"ACTION.RangedShot": "Ranged Shot",
"ACTION.CHECK.Against": "vs",
"ACTION.CHECK.GenerallyNoCheckRequired": "Generally No Check Required",
"ACTION.CHECK.NoCheckRequired": "No Check Required",
"ACTION.CHECK.TargetDefence": "Target Defence",
"ACTION.EFFECT.Description": "Description",
"ACTION.EFFECT.SymbolAmount": "Symbol Amount",
"ACTION.FACE.Conservative": "Conservative",
"ACTION.FACE.Reckless": "Reckless",
"ACTION.TRAITS.Basic": "Base",
"ACTION.TYPE.Melee": "Melee",
"ACTION.TYPE.Ranged": "Ranged",
"ACTION.TYPE.Support": "Support",
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"CHARACTER.Background": "Background",
"CHARACTER.Careers": "Careers",
"CHARACTER.Characteristics": "Characteristics",
"CHARACTER.Conditions": "Conditions",
"CHARACTER.Corruption": "Corruption",
"CHARACTER.CriticalWounds": "Critical Wounds",
"CHARACTER.Current": "Current",
"CHARACTER.CurrentExperience": "Current Experience",
"CHARACTER.Experience": "Experience",
"CHARACTER.Fortune": "Fortune",
"CHARACTER.Insanities": "Insanities",
"CHARACTER.Maximum": "Maximum",
"CHARACTER.Origin": "Origin",
"CHARACTER.Skills": "Skills",
Expand All @@ -145,7 +150,9 @@
"CHARACTER.Threshold": "Threshold",
"CHARACTER.TotalExperience": "Total Experience",
"CHARACTER.Trappings": "Trappings",
"CHARACTER.Miscasts": "Miscasts",
"CHARACTER.Money": "Money",
"CHARACTER.Mutations": "Mutations",
"CHARACTER.Weapons": "Weapons",
"CHARACTER.Wounds": "Wounds",
"CHARACTER.WoundThreshold": "Wound Threshold",
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"ROLL.DicePoolBuilder": "Dice Pool Builder",
"ROLL.ActionCheckBuilder": "{action} Check Builder",
"ROLL.CharacteristicCheckBuilder": "{characteristic} Check Builder",
"ROLL.InitiativeCheckBuilder": "Initiative Check Builder",
"ROLL.SkillCheckBuilder": "{skill} Check Builder",
"ROLL.AvailableEffects": "Available Effects",
"ROLL.DicePool": "Dice pool",
"ROLL.FreeCheck": "Free check",
"ROLL.ActionCheck": "{action} check",
"ROLL.CharacteristicCheck": "{characteristic} check",
"ROLL.CombatEncounterInitiativeCheck": "Combat encounter initiative check",
"ROLL.SocialEncounterInitiativeCheck": "Social encounter initiative check",
"ROLL.SkillCheck": "{skill} check",
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"ROLL.DICEPOOLBUILDER.DicePool": "Dice Pool",
"ROLL.DICEPOOLBUILDER.EncounterType": "Encounter Type",
"ROLL.DICEPOOLBUILDER.ExpertiseDice": "Expertise Dice",
"ROLL.DICEPOOLBUILDER.FortunePoints": "Fortune Points",
"ROLL.DICEPOOLBUILDER.Hint": "Left click to increase dice, right click to decrease.",
"ROLL.DICEPOOLBUILDER.Options": "Options",
"ROLL.DICEPOOLBUILDER.RollCheck": "Roll check",
"ROLL.DICEPOOLBUILDER.Specialisations": "Specialisations",
"ROLL.DICEPOOLBUILDER.Skill": "Skill",
"ROLL.DICEPOOLBUILDER.StartingResults": "Starting results",
"ROLL.DICEPOOLBUILDER.Weapon": "Weapon",
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"ROLL.SYMBOL.Exertions": "exertions",
"ROLL.SYMBOL.Successes": "successes",
"ROLL.SYMBOL.SigmarsComets": "Sigmar's comets",
"ROLL.UNIVERSAL.PhysicalBoon": "Recover 1 fatigue",
"ROLL.UNIVERSAL.MentalBoon": "Recover 1 stress",
"ROLL.UNIVERSAL.PhysicalBane": "Suffer 1 fatigue",
"ROLL.UNIVERSAL.MentalBane": "Suffer 1 stress",
"ROLL.UNIVERSAL.SigmarsComet": "+1 critical",
"ROLL.EFFECT.RecoverFatigue": "Recover 1 fatigue",
"ROLL.EFFECT.RecoverStress": "Recover 1 stress",
"ROLL.EFFECT.SufferFatigue": "Suffer 1 fatigue",
"ROLL.EFFECT.SufferStress": "Suffer 1 stress",
"ROLL.EFFECT.Critical": "+1 critical",

"SKILL.Characteristic": "Characteristic",
"SKILL.AdvancedSkill": "Advanced Skill",
"SKILL.Characteristic": "Characteristic",
"SKILL.Name": "Name",
"SKILL.SpecialisationList": "Specialisations: {specialisations}",
"SKILL.Specialisations": "Specialisations",
"SKILL.TrainingLevel": "Training Level",
"SKILL.ABBREVIATION.Characteristic": "Char",

"TALENT.AvailableSocket": "Available {type} Socket",
"TALENT.TakenSocket": "{type} Socket taken by {talent}",
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156 changes: 86 additions & 70 deletions lang/fr-FR.json
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
"ACTION.Effects": "Effets",
"ACTION.MisfortuneDice": "Dés d'Infortune",
"ACTION.Name": "Titre",
"ACTION.RechargeRating": "Recharge Rating",
"ACTION.RechargeRating": "Temps de Recharge",
"ACTION.RechargeTokens": "Jetons de recharge",
"ACTION.Recharging": "Vous ne pouvez pas utiliser une Action en cours de rechargement.",
"ACTION.Requirements": "Conditions",
Expand All @@ -28,13 +28,15 @@
"ACTION.UsageMessage": "utilise {action}",
"ACTION.MeleeStrike": "Attaque au corps-à-corps",
"ACTION.RangedShot": "Tir à distance",
"ACTION.CHECK.GenerallyNoCheckRequired": "Generally No Check Required",
"ACTION.CHECK.NoCheckRequired": "No Check Required",
"ACTION.CHECK.TargetDefence": "Target Defence",
"ACTION.CHECK.Against": "contre",
"ACTION.CHECK.GenerallyNoCheckRequired": "Généralement Aucun Test Requis",
"ACTION.CHECK.NoCheckRequired": "Aucun Test Requis",
"ACTION.CHECK.TargetDefence": "Défense de la Cible",
"ACTION.EFFECT.Description": "Description",
"ACTION.EFFECT.SymbolAmount": "Symbol Amount",
"ACTION.EFFECT.SymbolAmount": "Quantité de symboles",
"ACTION.FACE.Conservative": "Prudence",
"ACTION.FACE.Reckless": "Téméraire",
"ACTION.TRAITS.Basic": "Base",
"ACTION.TYPE.Melee": "Mêlée",
"ACTION.TYPE.Ranged": "Distance",
"ACTION.TYPE.Support": "Support",
Expand Down Expand Up @@ -65,39 +67,39 @@
"ARMOUR.Soak": "Encaissement",

"ATTRIBUTE.Aggression": "Agressivité",
"ATTRIBUTE.Cunning": "Ruse",
"ATTRIBUTE.Expertise": "Expertise",
"ATTRIBUTE.ABBREVIATION.Aggression": "A",
"ATTRIBUTE.ABBREVIATION.Cunning": "R",
"ATTRIBUTE.ABBREVIATION.Expertise": "E",
"ATTRIBUTE.Cunning": "Astuce",
"ATTRIBUTE.Expertise": "Adresse",
"ATTRIBUTE.ABBREVIATION.Aggression": "Ag",
"ATTRIBUTE.ABBREVIATION.Cunning": "As",
"ATTRIBUTE.ABBREVIATION.Expertise": "Ad",

"CAREER.ActionAdvanceOptions": "Promotions d'Action possibles",
"CAREER.AdvancedCareer": "Carrière Avancée",
"CAREER.AdvanceOptions": "Advance Options",
"CAREER.CareerAptitudes": "Career Aptitudes",
"CAREER.CareerCompletionAdvances": "Career Completion Advances",
"CAREER.AdvanceOptions": "Options d'Avancement",
"CAREER.CareerAptitudes": "Aptitudes de Carrière",
"CAREER.CareerCompletionAdvances": "Améliorations de Fin de Carrière",
"CAREER.CareerSkills": "Compétences de Carrière",
"CAREER.ConservativeAdvanceOptions": "Promotions de Prudence possibles",
"CAREER.CurrentCareer": "Carrière en cours",
"CAREER.FortuneAdvanceOptions": "Promotions de Fortune possibles",
"CAREER.GeneralCareerAdvances": "General Career Advances",
"CAREER.Header": "Header",
"CAREER.GeneralCareerAdvances": "Améliorations de Carrière",
"CAREER.Header": "En-tête",
"CAREER.PrimaryCharacteristics": "Caractéristiques Primaires",
"CAREER.RaceRestrictions": "Race Restrictions",
"CAREER.RaceRestrictions": "Restrictions de Race",
"CAREER.SettingInformation": "Description",
"CAREER.SkillAdvanceOptions": "Promotions de Compétence possibles",
"CAREER.StartingConservativeSegments": "Starting Conservative Segments",
"CAREER.StartingRecklessSegments": "Starting Reckless Segments",
"CAREER.StartingConservativeSegments": "Segments de Prudence de départ",
"CAREER.StartingRecklessSegments": "Segments de Témérité de départ",
"CAREER.Summary": "Résumé",
"CAREER.TalentAdvanceOptions": "Promotions Talent possibles",
"CAREER.TalentSockets": "Emplacements de Talent",
"CAREER.Traits": "Traits",
"CAREER.RecklessAdvanceOptions": "Promotions de Témérité possibles",
"CAREER.WoundAdvanceOptions": "Promotions de Point de Blessure possibles",
"CAREER.NonCareerAdvances": "Non Career Advances",
"CAREER.NonCareerAdvances": "Améliorations Extracurriculaires",
"CAREER.ADVANCE.Action": "Action",
"CAREER.ADVANCE.CareerTransition": "Transition de Carrière",
"CAREER.ADVANCE.DedicationBonus": "Bonus de fin de Carrière",
"CAREER.ADVANCE.DedicationBonus": "Bonus de Fin de Carrière",
"CAREER.ADVANCE.Open": "Amélioration Libre de Carrière",
"CAREER.ADVANCE.Talent": "Talent",
"CAREER.ADVANCE.Skill": "Formation ou Spécialisation",
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"CAREERSELECTOR.SelectedCareer": "Selected Career:",
"CAREERSELECTOR.Title": "Career Selector",

"CHARACTER.Abilities": "Abilities",
"CHARACTER.Abilities": "Aptitudes",
"CHARACTER.Actions": "Actions",
"CHARACTER.Armours": "Armures",
"CHARACTER.Attributes": "Attributs",
"CHARACTER.Background": "Historique",
"CHARACTER.Careers": "Carrières",
"CHARACTER.Characteristics": "Caractéristiques",
"CHARACTER.Conditions": "États",
"CHARACTER.Corruption": "Corruption",
"CHARACTER.CriticalWounds": "Blessures Critiques",
"CHARACTER.Current": "Actuel",
"CHARACTER.CurrentExperience": "Current Experience",
"CHARACTER.CurrentExperience": "Expérience actuelle",
"CHARACTER.Experience": "Experience",
"CHARACTER.Fortune": "Fortune",
"CHARACTER.Insanities": "Folies",
"CHARACTER.Maximum": "Maximum",
"CHARACTER.Origin": "Origin",
"CHARACTER.Origin": "Origine",
"CHARACTER.Skills": "Compétences",
"CHARACTER.Stances": "Attitude",
"CHARACTER.Talents": "Talents",
"CHARACTER.Threshold": "Plafond",
"CHARACTER.TotalExperience": "Total Experience",
"CHARACTER.TotalExperience": "Experience totale",
"CHARACTER.Trappings": "Dotations",
"CHARACTER.Miscasts": "Revers Magiques",
"CHARACTER.Money": "Argent",
"CHARACTER.Mutations": "Mutations",
"CHARACTER.Weapons": "Armes",
"CHARACTER.Wounds": "Blessures",
"CHARACTER.WoundThreshold": "Plafond de Blessure",
"CHARACTER.IMPAIRMENT.Fatigue": "Fatigue",
"CHARACTER.IMPAIRMENT.Stress": "Stress",
"CHARACTER.IMPAIRMENT.FatigueTokens": "Jetons de Fatigue",
"CHARACTER.IMPAIRMENT.StressTokens": "Jetons de Stress",
"CHARACTER.SHEET.NoExperienceLeft": "You have no experience left.",
"CHARACTER.SHEET.NoExperienceLeft": "Vous n'avez pas d'expérience à dépenser.",

"CHARACTERGENERATOR.Actions": "Action Cards",
"CHARACTERGENERATOR.Acquired": "Acquired",
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"CONDITION.DURATION.Lingering": "Prolongée",

"CREATURE.Actions": "Actions",
"CREATURE.Category": "Category",
"CREATURE.DamageRating": "Damage Rating",
"CREATURE.DefenceValue": "Defence Value",
"CREATURE.Details": "Details",
"CREATURE.SoakValue": "Soak Value",
"CREATURE.Stance": "Stance",
"CREATURE.ThreatRating": "Threat Rating",
"CREATURE.WoundsThreshold": "Wounds Threshold",
"CREATURE.WoundsValue": "Wounds Value",
"CREATURE.ABBREVIATION.DamageRating": "DR",
"CREATURE.ABBREVIATION.DefenceValue": "Defence",
"CREATURE.ABBREVIATION.SoakValue": "Soak",
"CREATURE.Category": "Catégorie",
"CREATURE.DamageRating": "Niveaux de Dégâts",
"CREATURE.DefenceValue": "Valeur de Défense",
"CREATURE.Details": "Détails",
"CREATURE.SoakValue": "Valeur d'Encaissement",
"CREATURE.Stance": "Attitude",
"CREATURE.ThreatRating": "Niveau de Menace",
"CREATURE.WoundsThreshold": "Plafond de Blessure",
"CREATURE.WoundsValue": "Points de Blessures",
"CREATURE.ABBREVIATION.DamageRating": "ND",
"CREATURE.ABBREVIATION.DefenceValue": "Défence",
"CREATURE.ABBREVIATION.SoakValue": "Encaissement",

"CRITICALWOUND.SeverityRating": "Niveau de Gravité",

Expand Down Expand Up @@ -302,9 +309,9 @@
"ITEM.TypeWeapon": "Arme",

"MONEY.Value": "Valeur",
"MONEY.Brass": "Brass",
"MONEY.Silver": "Silver",
"MONEY.Gold": "Gold",
"MONEY.Brass": "Cuivre",
"MONEY.Silver": "Argent",
"MONEY.Gold": "Or",
"MONEY.ABBREVIATION.BrassCoins": "c",
"MONEY.ABBREVIATION.SilverShillings": "a",
"MONEY.ABBREVIATION.GoldCrowns": "o",
Expand Down Expand Up @@ -358,12 +365,14 @@

"ROLL.DicePoolBuilder": "Préparateur de réserve de dés",
"ROLL.ActionCheckBuilder": "Préparateur du test de {action}",
"ROLL.CharacteristicCheckBuilder": "Préparateur du test de {characteristic}",
"ROLL.InitiativeCheckBuilder": "Préparateur du test d'initiative",
"ROLL.SkillCheckBuilder": "Préparateur du test de {skill}",
"ROLL.AvailableEffects": "Effects disponibles",
"ROLL.AvailableEffects": "Effets disponibles",
"ROLL.DicePool": "Réserve de dés",
"ROLL.FreeCheck": "Test libre",
"ROLL.ActionCheck": "Test de {action}",
"ROLL.CharacteristicCheck": "Test de {characteristic}",
"ROLL.CombatEncounterInitiativeCheck": "Test d'initiative de rencontre de combat",
"ROLL.SocialEncounterInitiativeCheck": "Test d'initiative de rencontre sociale",
"ROLL.SkillCheck": "Test de {skill}",
Expand Down Expand Up @@ -395,25 +404,27 @@
"ROLL.AMOUNT.Successes": "{nb} succès",
"ROLL.AMOUNT.SigmarsComets": "{nb} comètes de Sigmar",
"ROLL.CHALLENGELEVEL.Simple": "Simple",
"ROLL.CHALLENGELEVEL.Easy": "Easy",
"ROLL.CHALLENGELEVEL.Average": "Average",
"ROLL.CHALLENGELEVEL.Hard": "Hard",
"ROLL.CHALLENGELEVEL.Daunting": "Daunting",
"ROLL.CHALLENGELEVEL.Heroic": "Heroic",
"ROLL.DICEPOOLBUILDER.AggressionDice": "Aggression Dice",
"ROLL.DICEPOOLBUILDER.ChallengeLevel": "Challenge Level",
"ROLL.CHALLENGELEVEL.Easy": "Facile",
"ROLL.CHALLENGELEVEL.Average": "Moyen",
"ROLL.CHALLENGELEVEL.Hard": "Difficile",
"ROLL.CHALLENGELEVEL.Daunting": "Intimidant",
"ROLL.CHALLENGELEVEL.Heroic": "Héroïque",
"ROLL.DICEPOOLBUILDER.AggressionDice": "Dés d'Agressivité",
"ROLL.DICEPOOLBUILDER.ChallengeLevel": "Niveau de Défi",
"ROLL.DICEPOOLBUILDER.Characteristic": "Caractéristique",
"ROLL.DICEPOOLBUILDER.ConvertConservative": "Convertir en dé de prudence",
"ROLL.DICEPOOLBUILDER.ConvertReckless": "Convertir en dé de témérité",
"ROLL.DICEPOOLBUILDER.ConvertWarning": "Il n'y a pas de dé de {type} à convertir.",
"ROLL.DICEPOOLBUILDER.ConvertBackWarning": "Il n'y a plus de dé de {type} à reconvertir.",
"ROLL.DICEPOOLBUILDER.CunningDice": "Cunning Dice",
"ROLL.DICEPOOLBUILDER.CunningDice": "Dés d'Astuce",
"ROLL.DICEPOOLBUILDER.DicePool": "Réserve de dés",
"ROLL.DICEPOOLBUILDER.EncounterType": "Type de rencontre",
"ROLL.DICEPOOLBUILDER.ExpertiseDice": "Expertise Dice",
"ROLL.DICEPOOLBUILDER.ExpertiseDice": "Dés d'Adresse",
"ROLL.DICEPOOLBUILDER.FortunePoints": "Points de Fortune",
"ROLL.DICEPOOLBUILDER.Hint": "Clic gauche pour ajouter des dés, clic droit pour en retirer.",
"ROLL.DICEPOOLBUILDER.Options": "Options",
"ROLL.DICEPOOLBUILDER.RollCheck": "Lancer le test",
"ROLL.DICEPOOLBUILDER.Specialisations": "Spécialisations",
"ROLL.DICEPOOLBUILDER.Skill": "Skill",
"ROLL.DICEPOOLBUILDER.StartingResults": "Pictogrammes de départ",
"ROLL.DICEPOOLBUILDER.Weapon": "Arme",
Expand Down Expand Up @@ -449,14 +460,19 @@
"ROLL.SYMBOL.Exertions": "efforts",
"ROLL.SYMBOL.Successes": "succès",
"ROLL.SYMBOL.SigmarsComets": "comètes de Sigmar",
"ROLL.UNIVERSAL.PhysicalBoon": "Recover 1 fatigue",
"ROLL.UNIVERSAL.MentalBoon": "Recover 1 stress",
"ROLL.UNIVERSAL.PhysicalBane": "Suffer 1 fatigue",
"ROLL.UNIVERSAL.MentalBane": "Suffer 1 stress",
"ROLL.UNIVERSAL.SigmarsComet": "+1 critical",
"ROLL.EFFECT.RecoverFatigue": "Recover {amount} fatigue",
"ROLL.EFFECT.RecoverStress": "Recover {amount} stress",
"ROLL.EFFECT.SufferFatigue": "Suffer {amount} fatigue",
"ROLL.EFFECT.SufferStress": "Suffer {amount} stress",
"ROLL.EFFECT.Critical": "+{amount} critical",

"SKILL.Characteristic": "Caractéristique",
"SKILL.AdvancedSkill": "Compétence Avancée",
"SKILL.Characteristic": "Caractéristique",
"SKILL.Name": "Nom",
"SKILL.SpecialisationList": "Spécialisations : {specialisations}",
"SKILL.Specialisations": "Spécialisations",
"SKILL.TrainingLevel": "Formation",
"SKILL.ABBREVIATION.Characteristic": "Car.",

"TALENT.AvailableSocket": "Emplacement {type} libre",
"TALENT.TakenSocket": "Emplacement {type} occupé par {talent}",
Expand Down Expand Up @@ -513,7 +529,7 @@
"WEAPON.Group": "Groupe",
"WEAPON.Qualities": "Attributs",
"WEAPON.Range": "Portée",
"WEAPON.Rating": "Rating",
"WEAPON.Rating": "Niveau",
"WEAPON.ABBREVIATION.CriticalRating": "NC",
"WEAPON.ABBREVIATION.DamageRating": "ND",
"WEAPON.GROUP.Blackpowder": "Poudre Noire",
Expand All @@ -530,19 +546,19 @@
"WEAPON.GROUP.Staff": "Bâton",
"WEAPON.GROUP.Thrown": "Jet",
"WEAPON.GROUP.Unarmed": "Mains Nues",
"WEAPON.QUALITY.Attuned": "Attuned" ,
"WEAPON.QUALITY.Blast": "Blast",
"WEAPON.QUALITY.Defensive": "Defensive",
"WEAPON.QUALITY.Entangling": "Entangling",
"WEAPON.QUALITY.Fast": "Fast",
"WEAPON.QUALITY.Pierce": "Pierce",
"WEAPON.QUALITY.Reload": "Reload",
"WEAPON.QUALITY.Slow": "Slow",
"WEAPON.QUALITY.Thrown": "Thrown",
"WEAPON.QUALITY.TwoHanded": "Two-Handed",
"WEAPON.QUALITY.Unreliable": "Unreliable",
"WEAPON.QUALITY.Vicious": "Vicious",
"WEAPON.QUALITY.Special": "Spécial",
"WEAPON.QUALITY.Attuned": "Harmonisé" ,
"WEAPON.QUALITY.Blast": "Déflagration",
"WEAPON.QUALITY.Defensive": "Défensive",
"WEAPON.QUALITY.Entangling": "Paralysante",
"WEAPON.QUALITY.Fast": "Rapide",
"WEAPON.QUALITY.Pierce": "Perforante",
"WEAPON.QUALITY.Reload": "Rechargement",
"WEAPON.QUALITY.Slow": "Lente",
"WEAPON.QUALITY.Thrown": "Jet",
"WEAPON.QUALITY.TwoHanded": "Lourde",
"WEAPON.QUALITY.Unreliable": "Peu Fiable",
"WEAPON.QUALITY.Vicious": "Haineuse",
"WEAPON.QUALITY.Special": "Spéciale",
"WEAPON.RANGE.Close": "Proche",
"WEAPON.RANGE.Medium": "Moyenne",
"WEAPON.RANGE.Long": "Longue",
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