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更新 #2

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Cry-Josh and others added 30 commits August 23, 2019 09:44
…on the projector light component

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…al-settings will also affect the headlines in the material's properties

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… each level

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… choppy, causes crashes, triggers assert and doesn't render the whole sphere if a high subdiv amount is entered

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 Change: 2021488
…dered when drawn on top of the viewport and MFC tools. Also fixed an issue with notifications not spawning in the right place when the window was not maximized

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 Change: 2021594
!F (Console) (CE-21329) Allow commands from console batch files run through the exec command
!F (Console) Warn about config entries that cannot be resolved and commands in config files
!R (Asserts) (CE-21329) Change sys_asserts and sys_log_asserts back to being CVars
!R (Asserts) 'Ignore all' setting for asserts removed in favor of  'Disable Asserts' to avoid ambiguities
!F (Asserts) Added CVar 'sys_assert_dialogues'
!XB (System) sys_crashtest_thread would loop its command

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 Change: 2021800
!F (Console) (CE-21329) Allow commands from console batch files run through the exec command
!F (Console) Warn about config entries that cannot be resolved and commands in config files
!R (Asserts) (CE-21329) Change sys_asserts and sys_log_asserts back to being CVars
!R (Asserts) 'Ignore all' setting for asserts removed in favor of  'Disable Asserts' to avoid ambiguities
!F (Asserts) Added CVar 'sys_assert_dialogues'
!XB (System) sys_crashtest_thread would loop its command

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 Change: 2022012
!B (3DEngine) (CE-21777) Fixed permanent render object invalidation in RenderSectorUpdate_Finish

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 Change: 2022024
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 Change: 2022139
…shes the Editor, CryDesigner.dll!Designer::UVMapping::UVMappingEditor::SetTool

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 Change: 2022223
…PS4Pro configs for pfx1 and pfx2.

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 Change: 2022478
… virtual memory

!T (Core) (CE-21633) Changed ThreadSafePushContainer iterator to forward only
!T (Core) (CE-21633) Changed ThreadSafePushContainer's maximum capacity to a soft limit
!XB (Renderer) (CE-21633) Permanent render object capacity of CRenderView was too low

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 Change: 2022773
!XB (DEV-8757) AI: Behavior Tree using Shoot Node cannot be saved

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!B (AI) (CE-20840) CRASH: Changing the faction of an AI while Physics/AI is enabled, crashes the Editor (CryAISystem.dll!BehaviorTree::Shoot::OnTerminate)

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 Change: 2022797
!XB (AI) (CE-21549) ASSERT: Duplicating an Entity with AI-components and then deleting them triggers an assertion failure (CollisionAvoidanceAgent.cpp L 32)

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 Change: 2022820
…ment or state change. Added CBoundsMerger static bounds list manager.

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 Change: 2022903
…for special characters in the engine path when generating project solutions

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 Change: 2023246
!XB (AI) (DEV-8834) AI: Fix typo in Behavior Tree Editor

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!T (Audio) (DEV-8839) ACE: Hide rename option from context menu when a default control is selected
!T (Audio) (DEV-8840) ACE: Add option to rename a control to the name of a selected connection

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!B (CMake) error if XboxOne XDK environment variable doesn't exist
!XT (CMake) adjusted platform name to be not all uppercase
!XT (CMake) print out compiler location during the XB1 configuration step
!XT (CMake) minor cleanup of the XboxOne toolchain file
!XT (CMake) minor cleanup in the XboxOne Ninja toolchain file
!T (Core) (CMake) Add project command to root CMakeLists.txt

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Copying from 2024111

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Cry-Pawel and others added 30 commits February 7, 2020 16:23
…from //ce/task_HNTCRASHA-2824.

!T (Animation) Removed shared ownership semantics from the IAttachment interface. Lifetime of IAttachment objects is now managed fully internally within CryAnimation.
!XT (Animation) Removed CAttachmentManager::ExecProcFunction() - dead code.
!XR (Animation) Removed some legacy debug bookkeeping code from CAttachmentManager: AddEntityAttachment(), RemoveEntityAttachment(), IsFastUpdateType().
!XB (Animation) Introduced an owning reference to character instance of the external attachment in CSwapAttachmentObject. This covers the last edge case to ensure no attachment ever outlives its character instance (and, by extension, its attachment manager).
!XT (Animation) Removed clear of the SAttachmentBase::m_pAttachmentManager back reference pointer and all of its associated nullchecks. SAttachmentBase is now expected to never outlive its character instance (and, by extension, its attachment manager).
!XB (Animation) CAttachmentManager::UpdateBindings() and ::RebuildProcessingBuffer() are now executed through the animation update context queue (i.e. only for instances that have been StartAnimationProcessed) in SyncAllAnimations(). This restores the former behavior of UpdateBindings and also mitigates a potential delete of dependent character instance while the character vector is being iterated over.

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 Change: 2082261
…ze object in the level explorer through shortcuts.

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 Change: 2085662
… Explorer according Visible, Frozen and Color state.

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 Change: 2085664
…CommandHelper in order to solve integration issues in main.

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 Change: 2086114
…stabilisation

!XDT (Audio|DSP) removing CrySpatial runtime files from Build because it is built from source
!XT (Audio|Oculus) removing Oculus Spatializer from cmake

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…imation Driven Motion"

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…nnot be read due to internal spelling errors

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…iversal query and closing the UQS Editor

!XI Cherry pick CL 2049846 from ce/main

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 Change: 2103009
!B (DEV-10673) (System) Fix CCryPak::IsFolder bit flag check
!B (DEV-10673) (CrySystem) Fix CCryPak::IsFolder to not give a warning when folder doesn't exist.

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 Change: 2105259
…angelist 2088981

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…FG node.

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 Change: 2119889
!B (CMake) (DEV-11021) Fix configuration when SubstanceEngines SDK is not present and remove OPTION in cmake

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 Change: 2122018
…y slot

!IB (Physics) (CE-22332) (CE-22333) (CE-22334) several local grids fixes (automatic phys areas placement in grids, phys tool tracing from inside grids, ignore ocean in grids, FG node impulse on objects in grids)
!IF (Components/Physics) (DEV-9104) added statobj support to vehicle wheel components
!IO (Physics) (DEV-9057) improved phys proxy auto-generation
!IO (Sandbox) allow shape objects to draw general entity preview helpers
!IB (Physics) (DEV-9328) improved vehicle wheel collisions in tilted state
!IB (Physics/3dengine) some fixes to boolean cutting
!IO (Components) changed thruster component to use physics poststep to improve accuracy
!IB (Physics) (CE-22318) fixed severely broken points and normals on pierceable ray hits
!IO (Physics) improved handling of flipped tetrahedra in softbody sim; don't check collisions for non-surface vertices
!IB (Physics) local grid fixes: multithreading issues, acceleration impulse application, water volume sync
!IB (Physics) fixed issue with queueing pe_params_sensors
!IB (Sandbox/Physics) fixed occasional snapping on phystool's initial attachment
!IB (3dengine) (HNT-34779) (CE-21031) et al.; fixed asynchronous softbody/cloth rendermesh sync
!IB (Components) fixed Rigidbody Actor jump function
!IB (Physics/Components) fixed some issues with rigidbody actors on moving objects

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 Change: 2123722
…icsProxy' shows 'LOD6' instead

!XI merging CL2079331 //ce/main to main_stabilisation (//ce/main_stabilisation)

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…lisation

!XB (Audio|FMOD) releasing all events on bank unload

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 Change: 2126480
…nDrivenMotion setting after change in @2089148

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 Change: 2127365
!XB (DX12) fixed  error C7626: unnamed class used in typedef name cannot declare members other than non-static data members, member enumerations, or member classes
!XB (LevelSystem) fixed  error C7626: unnamed class used in typedef name cannot declare members other than non-static data members, member enumerations, or member classes

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 Change: 2128125
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