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MeroVinggen/Godot-MeshPath3D-Plugin

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MeshPath3D

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About

This plugin allows you to distribute meshes along Path3D with gaps, randomization, and transforms.

Features

  • use in editor or at runtime
  • runtime generation and align utils
  • placing meshes by random order
  • set static/random gaps and edges margin
  • adjust static/random rotation, scale, offset
  • bake meshes and collisions
  • control the meshes/baking via custom logic that integrates into pipeline

Requirements

  • Godot 4.5 or higher

Installation

  • Open the AssetLib tab in Godot with your project open
  • Search for MeshPath3D plugin and install the plugin by Mero
  • Open Project -> Project Settings -> Plugins Tab and enable the plugin MeshPath3D
  • Done!

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About

This plugin allows you to distribute meshes along Path3D with gaps, randomization, and transforms.

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